Air Warning System
From Battleground Europe Wiki
Air Warning System
- AWS is designed to simulate the various forms of intelligence one might receive over the radio while in flight
- AWS primary goal is to increase the air players ability to find and engage the enemy
- There is a toggle on the map pane to turn on or off the AWS
- On the map you will see a grid
- The grid is labeled AA-DW horizontally and 0-60 vertically
- The grid size is 16km square
- The grid updates in cycles over 60 to 120 seconds
- The grid covers the whole theater
- Red grids indicate heavy enemy air presence reported
- Yellow grids indicate light enemy air presence reported
- These colors may be adjusted in settings
- EWS will still show bombers that have been reported as sighted near towns
- EWS does not show fighters
- AWS may not be interdicted, it is the culmination of several types of signals and intelligence
- AWS mat not be avoided though the system is not 100% accurate
- AWS does not differentiate between types of aircraft
- AWS only shows enemies
AWS Reporting:
- When an aircraft begins to accelerate it becomes AWS enabled
- AWS enabled aircraft that exceed taxi speeds will begin to trigger AWS
- Once AWS is triggered the plane has 90 seconds before its position may begin being reported
- Slowing down and landing will remove a plane from reporting
