CONFIGURE
From Battleground Europe Wiki
Guns Convergence
You can change the "Convergence" of the main guns. Also called "Harmonize", it is the point in your gunsight line where all the bullet streams meet in both horizontal and vertical planes. This is the concentration of all your firepower, your best "kill zone".
Convergence is set using the .conv command in the radio chat bar, and only effects your aircraft before you spawn in. Using .conv alone will tell you your current settings, where it default when ever you load the game is 200m (note, it's ALWAYS in meters. simply x3 to get feet). To change simply add the value you want after the .conv, from 50 to 800 (max, anything over is set to 800). Example: .conv 150 sets it to 150m when you spawn in.
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This image from the above site
More excellent reading can be found here
The default setting in the game is 200 meters, so if your target is exactly 200 meters, and you sight is perfectly centered on target, then all your bullets will be on target.
To check your setting, type ".conv" in the game radio window.
For close air combat, a close convergence of 150m is ideal. For longer range attacks, and especially for ground attack missions, 300m and more is ideal. Keep in mind that most air weapons have a max useful range of about 600m.
For what range looks visually, so to this section.
Incremental Flaps
You can also do changes to your KEYMAP for your personal fine tuning. A common change is adding incremental flaps.
Currently the flap is either 0% or 100%. With a little effort you can have it drop any amount you want. Below is one of several ways to program it.
You can cut & paste this piece of text into your air.cfml file in your WW2 Online preferences (Windows default: C:/programfiles/crs/battlegroundeurope/data/cfml; Mac: *home folder*>Library>Preferences>ww2ol>cfml).
Each time you push the Q or W key, it will raise/lower the flaps 25%. If the flaps move 40* (typical), then each keypress will give you 10* of flaps. You can change what keys to use, and how much per press.
<control function="Flap control"> <keydelta value="25.00" per="keypress"> <key>q</key> </keydelta> <keydelta value="-25.00" per="keypress" index="1"> <key>w</key> </keydelta> <keyabsolute value="0.00"> <key></key> </keyabsolute> <keyabsolute value="0.00" index="10"> <key></key> </keyabsolute> </control>
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