Help commands

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Commands list

You have several chat commands to get info or communicate with other players. To use any of this commands you have to activate chat and wrote a dot(.) or slash (/) and the command.

Action Commands

  • /ammo: To request ammunition from other players. See Ammo request

Chat Commands

  • /1-6: Shortcut for using channels F1-F6.
  • /AFK: Toggles "Away From Keyboard" status. Places parentheses around your name while AFK.
  • /AFK (TEXT): Displays the text to players who send you a private message.
  • /FRIENDS: Lists all players on your Friends list
  • /FRIEND (PLAYER): Adds or removes a player from your Friends list
  • /IGNORE (PLAYER): Adds or removes player from your Ignore list. You will not received messages from ignored players. (Also .IG).
  • /M (PLAYER) (TEXT): Sends a private message to a specified player
  • /NOECHAT: Toggle receipt of enemy area chat on/off.
  • /R (TEXT): Replies to the sender of the last Private Message recieved
  • /WHISPER (TEXT): Sends text on local channel, but only for short distance. (also .WHI, .W).
  • /YELL (TEXT): Send text on local channel for greater ditances. (Also .YE, .Y).

Game Info Commands

  • .report Reports a bug to CRS. Before using it read the using .report advices.
  • .time Gives time on game.

General Commands

  • .au off (.autoleader off) You are flagged as not elegible to get mission command automatically.
  • .fbs Shows active FBs in the city you are or in the selected city in map.
  • .help Shows the list of avalaible commands.
  • .help command Shows help for selected command (.help who)
  • .h same as .help.
  • .hc Shows a list of active HC officers in your side.
  • .makeleader name Player name becomes leader of mission if he is on your mission.
  • .mlist Shows list of mission members.
  • .obj Shows info about objectives (Parameters):
    • i (.obj i): General info about selected objective.
    • l (.obj l): Shows a list of attack and defensive objectives.
    • n (.obj n): Shows number of objectives of your army.
  • .overrun Sends a message to HC that your city is overrun by enemy.
  • .own Shows selected city owner and info about installation captured by attacker. If you don't select a bridge or city it shows info about nearest city.
    • .own city Shows info about parameter city.
  • .status Shows selected FB status.
  • .who Shows active squad players list.
  • .who name Shows info and position of a player. (For example .who bloowill return something like bloo is in 2AB near Liege)

Social Commands

  • .em cheer You start celebrating something.
  • .em double You request to move quickly.
  • .em gyrus Surrender emote.
  • .em laugh Laugh emote
  • .em salute Military salute.
  • .em stop You request to stop.
  • .em jump You shout JUMP, JUMP, JUMP!!!.

Plane configuration commands

  • .conv <distance> It adjust convergence point of your weapons. Distance is in meters. You have to use this command BEFORE spawing in game.

Squad Commands

  • .accept: To accept a squad invitation.
  • .decline: To refuse a squad invitation.
  • .recruit <player name>: To invite a player to your squad.
  • .invites: List the players you have invited to your squad, but who have not responded.
  • .promote <player name>: Raises the Squad Rank of a player in your squad.
  • .demote <player name>: Decrease the Squad Rank of a player in your squad.
  • .resign: To give up your command of your squad.
  • .leave: To leave your squad.
  • .remove <player name>: Forces a player out of your squad.
  • .disband: To disband the squad.

HC commands

These commands are only available if your are a member of High Command(HC).

  • .allied Sends a global message to all Allied players.
  • .attack Request for an Attack Objective (AO) in a city or bridge selected in map. Depending on number of players more HC Players will be needed to join petition (several other HCs should make also a .attack command)
  • .axis Sends a global message to all Axis players.
  • .clear Requestto pull out an Attack Objective (AO) in a city or bridge selected in map. Several players are needed depending like .attack command.
  • .delay Request for a delay in a .fallback command.
  • .fallback Request a selected city in map to make a Fallback. City must have at least one installation captured by enemy.
  • .hc Send a message to HC channel
  • .hcoff Deactivate HC channel
  • .hcon Activate HC channel
  • .hold Request a selected city in map to get Hold at all Costs (HAAC) status. It needs several players as .attack command.
  • .movebrigade Moves your Brigade to a selected city in map if movement is possible. No other HCs support its needed.
  • .movedivision Same as .movebrigade but moves your Division.


From latest in-game manuals (1.27)

I'm just 'dumping these here for the moment. Will clean up ASAP.

Squad Commands

/ACCEPT
Accepts a squad invitation.
/DECLINE
Rejects a squad invitation.
/DEMOTE (PLAYER)
Demotes a player's squad rank.
/LEAVE
Removes you from your squad.
/INVITE (PLAYER)
Invites named player to join your squad.
/INVITES
Turns off and on your ability to recieve invites
/PROMOTE (PLAYER)
Promotes a player's squad rank.
/RECRUIT (PLAYER)
Invites named player to join your squad.
/RECRUITING ON|OFF
Toggles your ability to receive new recruits (note: squad recruiting must be enabled in the Squad tab). Can also be set through the OPTIONS pane of the SQUADS tab.
/WHO
Displays a list of all squad members online currently playing for the same side as yourself.

Squad Leadership

/CREATE
Allows creation of a new squad - NOTE - Must have 5 players to start new squad.
/DISBAND
Disbands current squad (Restricted to CO only).
/RESIGN
Resigns your position as Commanding Officer to the specified player. Note: Squad leaders cannot leave a squad, they must appoint a new CO with /resign first.
/VOTING
Enable or disable voting for the squad CO. Can also be set through the SQUADS tab.
/VOTECO (PLAYER)
Places a vote for the specified squad member to become the new Commanding Officer of your squad. No effect if the CO has disabled VOTING. Please note: The CO's decision is final.
/REMOVE (PLAYER)
Removes a player from the squad

Mission Commands

/AUTOLEADER ON|OFF
Enabled by default each time you start the game. When enabled, you will be considered for automatic promotion to mission leader should your current leader leave the mission.
/MLIST
Shows a list of all players on the same mission. An asterisk (*) indicates that a player is spawned into the game world.
/TAKELEAD
If your mission leader has been inactive for 6 or more minutes, this command allows you to take over leadership of the mission.

Mission Leaders

/BACKUPLEADER (PLAYER)
Assigns a player to be given leadership in the case of your leaving the mission. If you do not assign a backupleader, the system will choose a player who has leadership promotion enabled (see /autoleader). Counts as activity against "/takelead". Note: backup leader's can /takelead at any time.
/MAKELEADER (PLAYER)
Hands over leadership of your mission to the named player (must be on your mission).
/ORDERS (TEXT)
Sets the current orders for your mission which plays a sound on each member's computer and is displayed at the top of their screen. Counts as activity against /takelead.
/ORDERS CLEAR
Removes the current orders.

Strategic Commands

/HQOFF
Turns off "HQ" capture messages.
/HQON
Turns on "HQ" capture messages.
/FBS (TOWN)
Shows the status of firebases for a particular town. If you do not have a town selected in the map, it defaults to the nearest town.
/OBJECTIVES CITY (also /OBJ C)
Lists attacks and defense objectives on cities.
/OBJECTIVES INFO (also /OBJ I)
Reports general information about the the objective at your current town or at the town selected on the map.
/OBJECTIVES LIST (also /OBJ L)
Lists attack and defensive objectives.
/OBJECTIVES NUM (also /OBJ N)
Reports numeric information on current objectives including numbers available and placed.
/OVERRUN
Indicates that you think your armybase is overrun. When several players have reported /overrun within a few minutes of each other, a warning goes out to all friendly players in the town and the High Commanders are given the option of issuing a Hold at All Costs or Fallback order.
/OWN
Shows ownership information about the closest town.
/OWN (CITY)
Shows ownership information about the specified town.
/OWN (with firebase selected on map)
Shows the health of the selected firebase. Most firebases have an infantry spawn and vehicle spawn that must be destroyed, but some firebases have additional objects (usually supply crates) that will be listed as "Other".
/OWN (with bridge selected on map)
Shows the health/repair status of the selected bridge, and indicates whether or not it can be damaged or repaired by your side.
/OWN (with factory selected on map)
Shows the current status and RDP contribution of the selected factory.
/OWN (with facility or town selected on map)
Shows ownership information about the selected town.

High Command

These commands are most useful to members of the High Commands, and some commands are further restricted to higher levels of command. Many of the brigade commands take the brigade "shortname" when used.

/ALLIED (TEXT)
Broadcasts text to all Allied players (restricted to Div CO and above)
/AXIS (TEXT)
Broadcasts text to all Axis players (restricted to Div CO and above)
/HOLD
Removes the infantry spawn limits on friendly depots. Also known as "Hold At All Costs" or "HAAC".
/HOLD (CODE)
Votes for a HOLD on the given overrun code.
/FALLBACK
Proposes a "Fallback" response to the overrun at your current town. If approved, this will sacrifice the Armybases in the town in order to open up incoming Firebases. Intended to allow you to break a camp situation. (Divisions cannot fallback. All brigades present must have valid fallback destinations).
/FALLBACK (CODE)
Votes for a FALL on the given overrun code.
/HCCP
Brings up the High Command Control Panel.
/OICVOLUNTEER (BRIGADE)
Informs your High Command that you volunteer to take charge of your current (or the specified) brigade. (Note: this is restricted to HC players)
/OICNOMINATE (BRIGADE) (PLAYER)
Notifies your High Command that you nominate the named player to be in charge of the named brigade.(Note: this is restricted to HC players)
/OICVETO (BRIGADE) (PLAYER)
Vetoes the nomination of the named player to become OIC of the named brigade.
/OICRESIGN (BRIGADE)
The OIC resigns leadership of the named brigade.
/OICREPLACE (BRIGADE)
You replace the current OIC of the named brigade.
/OICREMOVE (BRIGADE) (PLAYER)
Remove the named player from the OIC position in the named brigade.
/HC
Displays online HC members and OICS, as well as their brigade assignments.
/HCLIST
Displays the names of all HC members online, including OIC's.
/HOME
Reports the prestige "home" of your brigade - not its actual location.
/HOME (with town selected on map)
(Brigade Owners only) Allows the official Officer in Charge of a brigade to update its prestige "home" location.
/LISTOICS
Displays a list of current OIC assignments.

Basic Information

/HC
Displays online HC members and OICS, as well as their brigade assignments and rank.
/HCLIST
Displays the names of all HC members online, including OIC's.
/HELP
Displays list of all text commands available to a player. (Also /H).
/HELP (COMMAND)
Provides limited in-game assistance with text commands
/HOME
Reports the prestige "home" of your brigade - not its actual location.
/LISTOICS
Displays a list of current OIC assignments.
/NOWHO
Hides/unhides you from /who functions.
/REPORT (TEXT)
Sends a report to GMs online and CRS via email. For use when suspected Cheating, Griefing, or terrain anomolies are found. We do not respond to reports, but read and monitor them.
/SYSMOTD
View the system message of the day.
/TIME
Diplays local and game server time.
/TRAINERS
List any trainers currently available.
/WHO
Provides a list of online squad members, including the town they are nearest.
/WHO (PLAYER)
Displays the Persona, Rank and Brigade of the named player. Players who are not on the same side or are hidden with /NOWHO will appear to be offline.
/WTF
Random messages that generally lead one to say "wtf?".

Aircraft

/CONV (METERS)
Sets the Convergance distance of your aircraft's guns.

Communication

/1-6
Shortcut for using channels F1-F6.
/AFK
Toggles "Away From Keyboard" status. Places parentheses around your name while AFK.
/AFK (TEXT)
Displays the text to players who send you a private message.
/FRIENDS
Lists all players on your Friends list
/FRIEND (PLAYER)
Adds or removes a player from your Friends list
/IGNORE (PLAYER)
Adds or removes player from your Ignore list. You will not received messages from ignored players. (Also .IG).
/M (PLAYER) (TEXT)
Sends a private message to a specified player
/NOECHAT
Toggle receipt of enemy area chat on/off.
/R (TEXT)
Replies to the sender of the last Private Message recieved
/WHISPER (TEXT)
Sends text on local channel, but only for short distance. (also .WHI, .W).
/YELL (TEXT)
Send text on local channel for greater ditances. (Also .YE, .Y).

Action Commands

CTRL+1
You yell "Double Time!"
CTRL+2
You yell "Take cover!"
CTRL+3
You yell "Stop!"
CTRL+4
You yell "Move Out!"
CTRL+5
You yell "More Ammo!" This also requests ammunition from other players. See Ammo request


Emotes

/EM ATTENTION
Your persona comes to attention.
/EM SALUTE
Your personna will come to attention and salute
/EM CHEER
You start celebrating something
/EM DOUBLE
You yell "Double Time".
/EM GYRUS
You surrender.
/EM LAUGH
You laugh.
/EM JUMP
You shout, "JUMP, JUMP, JUMP!!!"

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