Map OIC Advanced

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TOAD at War HC Manual

Contents

AO and Player Cycling


At the end of every large battle there are alot of players on both sides that think:

"Well, that was fun, where to next?"

Your job as MAP OIC is to have an answer to that question as soon as they ask it.




Planned Operations


Most reading this for the first time will misunderstand what is meant by "Planned Operations." So lets first disscuss what is not a planned operation.


A planned operation is not:

  • An agreed time where fifty friends and yourself decide to log in to the game.
  • Any "plan" that does not mention a specific town and the flag movements that may be needed.
  • Looking at the map, choosing an enemy target that looks vulnerable, talking to a few squads, and then spamming chat notifying the community that you will begin an attack in fifteen minutes.
  • Any "plan" that sounds something like the following: "First we'll attack town A and move in. Then we will attack town B and move in. Then we attack town C and move in. Then we win the campaign/cut them off/take (insert important town here".


What is a "planned operation"? A "planned operation" will encompass all of the following elements:

  • Identification of an enemy weak point
  • Shifting of flags to allow supply and movement advantages
  • Establishment of a specific time at which the initial action (attack) will occur(some flexibility on this)
  • Organziation of HC officers, squads, and players prior to the intial action
  • Analysis of possible enemy counter moves and with realization of the key moves and timers that will/may come into play
  • A specified focus/objective for the overall plan. Examples: "We will cut them off", "We will take this AF", "We will capture this factory."


Timing Your Operation


Planning Your Operation


Probabilty of Success


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