Readme 115

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Version 1.15.0.255 (Release Candidate) (07-21-04)

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Infantry: (Please visit the Production Notes forum for information regarding the ATRs)

  • -Added new ATR troopers for French, British and German countries
  • -Added Boys ATR
  • -Added PzB39 ATR
  • -Removed ability to deploy lmg/atr while standing on an enemy vehicle
  • -Added new sounds for ATRs
  • -Adjusted all rifles ammunition timeout to a minimum of 1000m(the distance at which infantry is drawn)

Vehicles:

  • -Added descriptions for French and German Bofors guns
  • -Adjusted critical components for Z34
  • -Adjusted flight and damage models for the Destroyer (initial pass)
  • -Corrected weight for 5 inch naval shell
  • -Fixed sound issue with Vickers
  • -Fixed Daimler mantlet hits causing ammo explosion
  • -Fixed a hitmap component in R35
  • -Fixed a hitmap component in SdKfz232
  • -Fixed collider issue which caused some rounds not to strike external components (MG/HE bug)

Terrain:

  • -Added new garage building
  • -Added new radial clutter object system (non concealing)
  • -Added Settings adjustments to new radial clutter objects (players can turn on/off)
  • -Added mipapping to clutter objects
  • -Added new clutter objects (concealing)
  • -Increased LOD range of clutter objects to 1000m
  • -Fixed reported problems with badly terrainized forest clumps
  • -Fixed reported problems with badly terrainized ground berms and ditches
  • -Fixed reported supply problems in towns
  • -Fixed reported spawn problem with FBs
  • -Fixed reported problems with duplicate capture tables

Global:

  • -Optimized pixel shader routines for improved performance
  • -New Settings.exe with adjustments for radial clutter
  • -Removed option from settings.exe to disable small clutter
  • -Fixed detected memory leaks

Host:

  • -Added ".fbs" command - similar to .own, describes who has which fbs for the current or named town (".fbs" lists the closest town, "-.fbs bergen op zoom" to list a town by name)
  • -Increased side lock to 2 hours
  • -Improved side-locking system
  • -Improved range for destroyed and ownership state updates
  • -Fixed a crash bug in the map host
  • -Fixed several causes for ghosted vehicles
  • -Fixed a cause for loss of building state updates
  • -Fixed tuning to "origin", "hq" and "gm" by name
  • -Added auto-recovery system to map host in case of additional crashes (already in place)



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