Difference between revisions of "Critical Kill Components"

From WWII Online Wiki
Jump to navigationJump to search
(Created page with "Update me...")
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
Update me...
Vehicle kills in WWIIOL-Battleground Europe do not always represent kills of the player crewing the vehicle you killed, just as in the real war a kill is determined by either the kill of the crew in the vehicle or a kill of the vehicles ability to continue to function in the pursuit of it's basic mission objective.  
 
For example, a tank needs to be able to drive around and shoot other tanks, primarily ... or support infantry with it's gun ... so if you remove it's ability to drive around and shoot, or either of those functions, you have scored a kill. The player crewing the vehicle could well still be alive and not have a kill scored against him at the same time as you get a kill for killing his vehicle. Crew RTB status is based on being alive. Vehicle kill status is based on whether or not the vehicle sustained critical damage or not.
 
Critical Kill components for vehicles are:
 
== Tanks and Scout Cars ==
# Engine out (immobile)
# Main Gun out (primary offensive capability unarmed)
# Driver dead (immobile)
# Gunner dead (primary offensive capability unarmed)
# Vehicle tracked (immobile)
 
== Aircraft ==
# Engine out (immobilized after landing)
# Guns out (primary offensive capability unarmed)
# Pilot dead (immobilized)
# Wing damaged catastrophically (and no longer attached to aircraft)
# Rear fuselage damaged catastophically (and no longer attached to the aircraft)
# Rear stabilizers (vertical and horizontal) damaged catastrophically (and no longer attached to the aircraft)
# Propeller heavily damaged (immobilized or soon will be after you crash it)
 
== Boats ==
# Engine out (immobilized)
# Main guns out (primary offensive capability unarmed) this means all guns actually except port and starboard LMGs on Fairmiles
# Boat sinks (flotation damage catastrophic)
 
== Trucks/Halftracks ==
# Engine out (immobilized)
# Tracks or wheels destroyed (all of them) - immobilized
# Gunner (if applicable) dead
 
== AT/AA Guns ==
# Both crew members dead (obvious)
# Gun out (primary offensive capability unarmed)
 
 
[[category:GameMechanics]]

Revision as of 17:04, 18 May 2017

Vehicle kills in WWIIOL-Battleground Europe do not always represent kills of the player crewing the vehicle you killed, just as in the real war a kill is determined by either the kill of the crew in the vehicle or a kill of the vehicles ability to continue to function in the pursuit of it's basic mission objective.

For example, a tank needs to be able to drive around and shoot other tanks, primarily ... or support infantry with it's gun ... so if you remove it's ability to drive around and shoot, or either of those functions, you have scored a kill. The player crewing the vehicle could well still be alive and not have a kill scored against him at the same time as you get a kill for killing his vehicle. Crew RTB status is based on being alive. Vehicle kill status is based on whether or not the vehicle sustained critical damage or not.

Critical Kill components for vehicles are:

Tanks and Scout Cars

  1. Engine out (immobile)
  2. Main Gun out (primary offensive capability unarmed)
  3. Driver dead (immobile)
  4. Gunner dead (primary offensive capability unarmed)
  5. Vehicle tracked (immobile)

Aircraft

  1. Engine out (immobilized after landing)
  2. Guns out (primary offensive capability unarmed)
  3. Pilot dead (immobilized)
  4. Wing damaged catastrophically (and no longer attached to aircraft)
  5. Rear fuselage damaged catastophically (and no longer attached to the aircraft)
  6. Rear stabilizers (vertical and horizontal) damaged catastrophically (and no longer attached to the aircraft)
  7. Propeller heavily damaged (immobilized or soon will be after you crash it)

Boats

  1. Engine out (immobilized)
  2. Main guns out (primary offensive capability unarmed) this means all guns actually except port and starboard LMGs on Fairmiles
  3. Boat sinks (flotation damage catastrophic)

Trucks/Halftracks

  1. Engine out (immobilized)
  2. Tracks or wheels destroyed (all of them) - immobilized
  3. Gunner (if applicable) dead

AT/AA Guns

  1. Both crew members dead (obvious)
  2. Gun out (primary offensive capability unarmed)