Search results

From WWII OnLine Wiki
Jump to: navigation, search
  • ...in, link up with other players and squads and help with taking and holding buildings such as CPs and Army Bases. Every infantryman you kill will also help with ...er lines across the map. They can be small villages with a mere handful of buildings, or sprawling cities like Antwerp or Brussels.
    15 KB (2,523 words) - 18:48, 24 August 2020
  • ...er lines across the map. They can be small villages with a mere handful of buildings, or sprawling cities like Antwerp or Brussels.
    6 KB (961 words) - 07:12, 5 June 2017
  • ...awned from. Includes: Armybase and Forward Base Infantry Spawns and Depots buildings. Also Fortified Mobile Spawn (FMS) or Urban Mobile Spawn (UMS) Player Place ...pawned from. Includes: Armybase and Forward Base Vehicle Spawns and Depots buildings. Airfield Hangers for aircraft and Docks for ships.
    55 KB (9,062 words) - 03:07, 25 September 2020
  • *Planes crash landed on buildings should now be able to despawn *Fixed several texture anomalies on damaged buildings
    14 KB (2,361 words) - 08:33, 23 October 2014
  • ...he back-blast also meant that it could not be used in confided spaces like buildings.
    2 KB (371 words) - 02:43, 31 July 2020
  • ...in the open is best with AP rounds. Enemy infantry in enclosed places like buildings may be easier to shoot with HE.
    10 KB (1,633 words) - 08:57, 5 August 2020
  • ...e of an open field for more than a few seconds. Follow shrub lines, berms, buildings, etc.
    10 KB (1,882 words) - 17:34, 18 May 2017
  • ...sters of friendly and enemy infantry there could be threats popping out of buildings etc anywhere around you. Constantly scan ahead, left, right, and behind.
    5 KB (890 words) - 06:59, 21 October 2014
  • ...ng, or on an adjacent “capture building” indicating ownership. Capture buildings can be a small house, a Castle tower, a boat house, or even bunkers as seen
    6 KB (940 words) - 08:33, 12 June 2017
  • ...: Not on water, urban tiles, city tiles, airfields, not within 3 meters of buildings, limited number per area (TBD) * Placement limitations: Not on water, airfields, within 3 meters of buildings, limited number per area (TBD)
    8 KB (1,250 words) - 06:50, 5 August 2020
  • **FRUs can be set in most terrain excluding buildings/ruined buildings, airfields, or when the 'ground is too steep' or 'there is a tree/debris' i
    6 KB (1,116 words) - 06:47, 7 September 2015
  • ...mission is leveraged against known or suspected enemy positions; bridges; buildings and other structures such as port facilities which may or may not be involv
    20 KB (3,347 words) - 05:39, 5 November 2017
  • ...hernmost factory complex (the other is in the background). The surrounding buildings have been destroyed by previous bombing attacks. Note the AI AA pits all ar ...UK. The target factories are the city squares with one big and three long buildings, with two white water tanks, and you can see the bottom has two bombs explo
    7 KB (1,145 words) - 09:49, 22 October 2014
  • *- Fixed an issue where clutter might be placed in buildings
    11 KB (2,011 words) - 07:07, 23 October 2014
  • *- Added dynamic billboards to several buildings
    9 KB (1,517 words) - 07:15, 23 October 2014
  • *- Buildings (except factories and AI) can now be destroyed with friendly fire *- Fixed several alpha issues on factory and munitions buildings
    7 KB (1,223 words) - 07:21, 23 October 2014
  • *- Added new posters to buildings
    10 KB (1,792 words) - 07:34, 23 October 2014
  • *- Added new 3d buildings to replace older models
    11 KB (1,864 words) - 07:40, 23 October 2014
  • ...ed a bug that could cause you to become unable to damage cultural objects (buildings/ai) *-Added close in zoom with buildings
    29 KB (4,625 words) - 07:51, 23 October 2014
  • *-Added smoke emitters to new office (flag) buildings
    7 KB (1,208 words) - 07:57, 23 October 2014

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)