Ten Easy Rules
From WWII OnLine Wiki
- Before you take off, check the map (M) and determine where the action is and where to find friendly aircraft. In the left hand column you’ll find a "target" symbol. Click on it to activate the Air Warning System (AWS) grid, which gives a rough outline of enemy activity. Red means 5+ enemy aircraft, yellow means less than 5 enemy aircraft. Note that intel is delayed with anything from 30-90 seconds. Friendly aircraft on your mission are shown as white plane icons.
- Climb! Pilots found below 2 km (6000 ft) are easy prey for seasoned veterans who lurk above, and for the very deadly anti-aircraft gunners who abound on the ground. You will want to be flying at 4-6 km (12000-18000 ft) when entering a hot zone. Only if that altitude is clear should you go diving down to try your luck.
- Friendly aircraft have blue halos and name tags. Don’t shoot at them (it will not hurt them but annoy them immensely) – save your ammo for the aircraft with red halos and aircraft type tags.
- Look around you at all times. The enemy has a tendency to park behind you before shooting you down, so look behind your tail every 5 seconds.
- Fire only at short range. You will want to fill the gunsight with enemy before letting rip. If the EA is but a small dot, forget it.
- Do not fly directly at the enemy which comes straight at you. Head-on attacks are extremely detrimental to your health. Check out the ACM section for tips on how to fly and fight.
- Keep your speed up. Low, slow and turning is a free ticket to the nether regions.
- Fly gently. If you pull too hard on the stick, you will black out and possibly crash.
- If you manage to shoot down an EA, flame a truck or bomb a bridge, return immediately to base to collect your mission success points. So doing, you will rapidly gain rank and access to better performing aircraft.
- Stay civil. No amount of moaning, cursing or belly-aching will help you improve. Learn from your mistakes and keep your chin up.