Difference between revisions of "Mobile Spawn"
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=Introduction= | =Introduction= | ||
A Mobile Spawn is used as a platform for Infantry and some guns to spawn from, the idea is to use these to closer to a target other than the FB. | A Mobile Spawn is used as a platform for Infantry and some guns to spawn from, the idea is to use these to get closer to a target other than the FB. | ||
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Are there any rules for deploying them in town? | Are there any rules for deploying them in town? | ||
*No rules, you can place them where you want if they are far enough from the next enemy depot/AB. | *No rules, you can place them where you want if they are far enough from the next enemy depot/AB. | ||
=Setting a Mobile Spawn= | =Setting a Mobile Spawn= |
Revision as of 03:40, 30 March 2023
Introduction
A Mobile Spawn is used as a platform for Infantry and some guns to spawn from, the idea is to use these to get closer to a target other than the FB.
Mobile Spawn Images | ||
---|---|---|
Fortified Mobile Spawn | Trench Spawn | Light Mobile Spawn |
FAQs
What types of Mobile Spawn are there?
- There are different types- Fortified Mobile Spawn (FMS), Light Mobile Spawns (LMS) and Trench Spawn. All have different rules on destruction and placement.
What are the rules for placing Mobile Spawns?
- Only Trucks can create Mobile Spawns.
- Mission needs to have the right target to place it at further ranges.
If I am killed does the FRU disappear?
- No, only if you are the only one in the mission and you are leave it.
Are there any rules for deploying them in town?
- No rules, you can place them where you want if they are far enough from the next enemy depot/AB.
Setting a Mobile Spawn
Trucks can only create the LMS and Trench. APC can create all of them. Supply Trucks can create Ammo Cache, Mobile AF, Mobile Airfield Tents and Barrage Balloons. FMS cannot be deployed closer than 400m of any enemy-owned facility. LMS cannot be deployed closer than 250m of any enemy-owned facility.
APC / Truck | |
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APC Spawn | Truck Spawn |
Destroying FMS
The Fortified Mobile Spawn (FMS) and Trench require 4x HE Satchels to destroy The Light Mobile Spawn (LMS) can be taken down with a Grenade, HE Satchel, HE Shell/Round.
Deleting Mobile Spawns
Mission Leaders can delete their own Mobile Spawns. Select Map, right click on MSPAWN, Delete, MSPAWN. You do not get a warning or yes/no option and others on your mission are not alerted.