Difference between revisions of "Keymapper"

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Line 24: Line 24:
|| Function Name
|| Function Name
|| Primary Keymap
|| Primary Keymap
|| Secondary Keymap
|| Secondary Keymap -
|| Secondary Keymap +
|-
|-
||Exit Game World || escape ||
||Exit Game World || escape || ||
|-
|-
||Show Cursor || left alt ||
||Show Cursor || left alt || ||
|-
|-
||Show in game map || m ||
||Show in game map || m || ||
|-
|-
||Change HUD detail || y ||
||Change HUD detail || y || ||
|-
|-
||Reset HUD || left control, y ||
||Reset HUD || left control, y || ||
|-
|-
||Change Chat height || right control, backspace ||
||Change Chat height || right control, backspace || ||
|-
|-
||Map Zoom In || numpad + ||
||Map Zoom In || numpad + || ||
|-
|-
||Map Zoom Out || numpad - ||
||Map Zoom Out || numpad - || ||
|-
|-
||Cycle Icon Mode || left control, i ||
||Cycle Icon Mode || left control, i || ||
|-
|-
||Show Vehicle Status || ' ||
||Show Vehicle Status || ' || ||
|-
|-
||Show Game Info || num lock ||
||Show Game Info || numlock || ||
|-
|-
||Screen shot || f9 ||
||Screen Shot || f9 || ||
|-
|-
||Center Mouse Axis ||  ||
||Center Mouse Axis ||  || ||
|-
|-
||Continue Tutorial || space ||
||Continue Tutorial || space || ||
|-
|-
||Clone Vehicle || space ||
||Clone Vehicle || space || ||
|-
|-
|| Show TE Info || right control, num lock ||
|| Show TE Info || right control, numlock || ||
|-
|-
|| Show IVC Info || \ ||
|| Show IVC Info || \ || ||
|-
|-
|| Voice Chat (3D) || left shift, v ||
|| Voice Chat (3D) || left shift, v || ||
|-
|-
|| Radio Transmit (PTT) || v ||
|| Radio Transmit (PTT) || v || ||
|-
|-
|| Cycle Voice Radio Channel || left control, tab ||
|| Cycle Voice Radio Channel || left control, tab || ||
|-
|-
||IVC Toggle Key || left shift, \ ||
||IVC Toggle Key || left shift, \ || ||
|}
|}


Line 76: Line 77:
|| Function Name
|| Function Name
|| Primary Keymap
|| Primary Keymap
|| Secondary Keymap
|| Secondary Keymap -
|| Secondary Keymap +
|-
|-
||External locked || left control, f9 ||
||External locked || left control, f9 || ||
|-
|-
||Toggle internal/external views || left control, x ||
||Toggle internal/external views || left control, x || ||
|-
|-
||External rubberband || left control, flO ||
||External Rubberband || left control, fl0 || ||
|-
|-
||External fixed || left control, fll ||
||External Fixed || left control, fll || ||
|-
|-
||Set fixed camera || left control, fl2 ||
||Set fixed Camera || left control, fl2 || ||
|-
|-
||Slew view left || delete ||
||Slew View Left || delete || ||
|-
|-
||Slew view right || page down ||
||Slew View Right || page down || ||
|-  
|-  
||Slew view up || home ||
||Slew View Up || home || ||
|-
|-
||Slew view down || end ||
||Slew View Down || end || ||
|-
|-
||Slew view in || insert ||
||Slew View In || insert || ||
|-
|-
||Slew view out || page up ||
||Slew View Out || page up || ||
|-
|-
||Change field of view || f10 ||
||Change Field of View || f10 || ||
|}
|}


Line 171: Line 173:
|| Look Back + Right || numpad 3 || || joystick 1 pov 1 se
|| Look Back + Right || numpad 3 || || joystick 1 pov 1 se
|-
|-
|| Look Back + Left || numad 1 || || joysick 1 pov 1 sw
|| Look Back + Left || numpad 1 || || joysick 1 pov 1 sw
|-
|-
|| Look up || numpad 5 || ||
|| Look up || numpad 5 || ||
Line 204: Line 206:
|| Strafe Right || d || ||
|| Strafe Right || d || ||
|-
|-
|| Crouch || Left Control || ||
|| Crouch || left control || ||
|-
|-
|| Prone || z || ||
|| Prone || z || ||
|-
|-
|| Sprint || Left Shift w || ||
|| Sprint || left shift w || ||
|-
|-
|| Auto Run || g || ||
|| Auto Run || g || ||
Line 216: Line 218:
|| Ride/Unride Vehicle || f || ||
|| Ride/Unride Vehicle || f || ||
|-
|-
|| Vertical Aim Axis || Mouse y Axis || ||
|| Vertical Aim Axis || mouse y axis || ||
|-
|-
|| Horizontal Aim Axis || Mouse x Axis || ||
|| Horizontal Aim Axis || mouse x axis || ||
|}
|}


Line 235: Line 237:
|| Trooper Look Right || e || ||
|| Trooper Look Right || e || ||
|-
|-
|| Toggle Free Lock || Left Alt || ||
|| Toggle Free Lock || left Alt || ||
|-
|-
|| Mouse Look X || Mouse X Axis || ||
|| Mouse Look X || mouse x axis || ||
|-
|-
|| Mouse Look Y || Mouse Y Axis || ||
|| Mouse Look Y || mouse y axis || ||
|-
|-
|| Mouse Look Z || || ||
|| Mouse Look Z || || ||
Line 254: Line 256:
|| Secondary Keymap +
|| Secondary Keymap +
|-
|-
||Fire Weapon || Mouse Button 1 || ||
||Fire Weapon || mouse button 1 || ||
|-
|-
|| Aim/Alt Deploy Weapon || Mouse Button 2 || || x
|| Aim/Alt Deploy Weapon || mouse button 2 || || x
|-
|-
|| Select Next Weapon || ] || || Mouse Wheel Up
|| Select Next Weapon || ] || || mouse wheel up
|-
|-
|| Select Previous Weapon || [ || || Mouse Wheel Down
|| Select Previous Weapon || [ || || mouse wheel down
|-
|-
|| Select Weapon 1 || 1 || ||
|| Select Weapon 1 || 1 || ||
Line 288: Line 290:
|| Lower Weapon || l || ||
|| Lower Weapon || l || ||
|-
|-
|| Gunsight Range Decrease || Page Down || ||
|| Gunsight Range Decrease || page down || ||
|-
|-
|| Gunsight Range Increase || Page Up || ||
|| Gunsight Range Increase || page up || ||
|}
|}


Line 303: Line 305:
|| Secondary Keymap +
|| Secondary Keymap +
|-
|-
|| Request Ammo Emote || Left Control, 5 || ||
|| Request Ammo Emote || left control, 5 || ||
|}
|}
|}
|}
Line 324: Line 326:
|| Secondary Keymap +
|| Secondary Keymap +
|-
|-
|| Steering || Joystick 1 x Axis || ||
|| Steering || joystick 1 x axis || ||
|-
|-
|| Gas || +Joystick 1 y Axis || ||
|| Gas || +joystick 1 y axis || ||
|-
|-
|| Left Track Clutch || -Joystick 1 x Axis || ||
|| Left Track Clutch || -joystick 1 x axis || ||
|-
|-
|| Right Track Clutch || +Joystick 1 x Axis || ||
|| Right Track Clutch || +joystick 1 x axis || ||
|-
|-
|| Left Brake || -Joystick 1 x Axis || ||
|| Left Brake || -joystick 1 x axis || ||
|-
|-
|| Right Brake || +Joystick 1 x Axis || ||
|| Right Brake || +joystick 1 x axis || ||
|-
|-
|| Center Brake || -Joystick 1 y Axis || ||
|| Center Brake || -joystick 1 y axis || ||
|-
|-
|| Shift Up || ] || ||
|| Shift Up || ] || ||
Line 379: Line 381:
||Deploy Weapon || z || ||
||Deploy Weapon || z || ||
|-
|-
|| Turret Traverse || Joystick 1 x Axis || ||
|| Turret Traverse || joystick 1 x axis || ||
|-
|-
|| Turret Elevate || Joystick 1 y Axis || ||
|| Turret Elevate || joystick 1 y axis || ||
|-
|-
|| Hull Gun Traverse || || ||
|| Hull Gun Traverse || || ||
Line 387: Line 389:
|| Hull Gun Elevate || || -: i || +: k
|| Hull Gun Elevate || || -: i || +: k
|-
|-
|| Use Primary Weapon || Joystick 1 Button 1 || ||
|| Use Primary Weapon || joystick 1 button 1 || ||
|-
|-
|| Use Secondary Weapon || Joystick 1 Button 2 || ||
|| Use Secondary Weapon || joystick 1 button 2 || ||
|-
|-
|| Cycle Ammo || Backspace || ||
|| Cycle Ammo || backspace || ||
|-
|-
|| Gunsight || Numpad . || ||
|| Gunsight || numpad . || ||
|-
|-
|| Instrument View || Numpad 0 || ||
|| Instrument View || numpad 0 || ||
|-
|-
|| Canopy Control || o || ||
|| Canopy Control || o || ||
Line 403: Line 405:
|| Ride Transport || j || ||
|| Ride Transport || j || ||
|-
|-
|| Gunsight Range Decrease || Page Down || ||
|| Gunsight Range Decrease || page down || ||
|-
|-
|| Gunsight Range Increase || Page Up || ||
|| Gunsight Range Increase || page up || ||
|-
|-
|| Determine Range || g || ||
|| Determine Range || g || ||
Line 428: Line 430:
|| Secondary Keymap +
|| Secondary Keymap +
|-
|-
|| Steering || Joystick 1 x Axis || ||
|| Steering || joystick 1 x axis || ||
|-
|-
|| Gas || +Joystick 1 y Axis || ||
|| Gas || +joystick 1 y axis || ||
|-
|-
|| Left Track Clutch || -Joystick 1 x Axis || ||
|| Left Track Clutch || -joystick 1 x axis || ||
|-
|-
|| Right Track Clutch || +Joystick 1 x Axis || ||
|| Right Track Clutch || +joystick 1 x axis || ||
|-
|-
|| Left Brake || -Joystick 1 x Axis || ||
|| Left Brake || -joystick 1 x axis || ||
|-
|-
|| Right Brake || +Joystick 1 x Axis || ||
|| Right Brake || +joystick 1 x axis || ||
|-
|-
|| Center Brake || -Joystick 1 y Axis || ||
|| Center Brake || -joystick 1 y axis || ||
|-
|-
|| Shift Up || ] || ||
|| Shift Up || ] || ||
Line 483: Line 485:
|| Deploy Weapon || z || ||
|| Deploy Weapon || z || ||
|-
|-
|| Turret Traverse || Joystick 1 x Axis || ||
|| Turret Traverse || joystick 1 x axis || ||
|-
|-
|| Turret Elevate || Joystick 1 y Axis || ||
|| Turret Elevate || joystick 1 y axis || ||
|-
|-
|| Hull Gun Traverse || || ||
|| Hull Gun Traverse || || ||
Line 491: Line 493:
|| Hull Gun Elevate || || -: i || +: k
|| Hull Gun Elevate || || -: i || +: k
|-
|-
|| Use Primary Weapon || Joystick 1 Button 1 || ||
|| Use Primary Weapon || joystick 1 button 1 || ||
|-
|-
|| Use Secondary Weapon || Joystick 1 Button 2 || ||
|| Use Secondary Weapon || joystick 1 button 2 || ||
|-
|-
|| Cycle Ammo || Backspace || ||
|| Cycle Ammo || backspace || ||
|-
|-
|| Gunsight || Numpad . || ||
|| Gunsight || numpad . || ||
|-
|-
|| Instrument View || Numpad 0 || ||
|| Instrument View || numpad 0 || ||
|-
|-
|| Canopy Control || o || ||
|| Canopy Control || o || ||
Line 507: Line 509:
|| Ride Transport || j || ||
|| Ride Transport || j || ||
|-
|-
|| Gunsight Range Decrease || Page Down || ||
|| Gunsight Range Decrease || page down || ||
|-
|-
|| Gunsight Range Increase || Page Up || ||
|| Gunsight Range Increase || page up || ||
|-
|-
|| Determine Range || g || ||
|| Determine Range || g || ||
Line 532: Line 534:
|| Secondary Keymap +
|| Secondary Keymap +
|-
|-
|| Steering || Joystick 1 x Axis || ||
|| Steering || joystick 1 x axis || ||
|-
|-
|| AT Gun Turn || Joystick 1 x Axis || ||
|| AT Gun Turn || joystick 1 x axis || ||
|-
|-
|| AT Gun Move || Joystick 1 y Axis || ||
|| AT Gun Move || joystick 1 y axis || ||
|-
|-
|| Gas || +Joystick 1 y Axis || ||
|| Gas || +joystick 1 y axis || ||
|-
|-
|| Left Track Clutch || -Joystick 1 x Axis || ||
|| Left Track Clutch || -joystick 1 x axis || ||
|-
|-
|| Right Track Clutch || +Joystick 1 x Axis || ||
|| Right Track Clutch || +joystick 1 x axis || ||
|-
|-
|| Left Brake || -Joystick 1 x Axis || ||
|| Left Brake || -joystick 1 x axis || ||
|-
|-
|| Right Brake || +Joystick 1 x Axis || ||
|| Right Brake || +joystick 1 x axis || ||
|-
|-
|| Center Brake || -Joystick 1 y Axis || ||
|| Center Brake || -joystick 1 y axis || ||
|-
|-
|| Shift Up || ] || ||
|| Shift Up || ] || ||
Line 591: Line 593:
|| Deploy Weapon || z || ||
|| Deploy Weapon || z || ||
|-
|-
|| Turret Traverse || Joystick 1 X Axis || ||
|| Turret Traverse || joystick 1 x axis || ||
|-
|-
|| Turret Elevate || Joystick 1 y Axis || ||
|| Turret Elevate || joystick 1 y axis || ||
|-
|-
|| Use Primary Weapon || Joystick Button 1 || ||
|| Use Primary Weapon || joystick button 1 || ||
|-
|-
|| Use Secondary Weapon || Joystick Button 2 || ||
|| Use Secondary Weapon || joystick button 2 || ||
|-
|-
|| Cycle Ammo || Backspace || ||
|| Cycle Ammo || backspace || ||
|-
|-
|| Gunsight View || Numpad . || ||
|| Gunsight View || numpad . || ||
|-
|-
|| Instrument View || Numpad 0 || ||
|| Instrument View || numpad 0 || ||
|-
|-
|| Canopy Control || o || ||
|| Canopy Control || o || ||
Line 613: Line 615:
|| Ride Transport || j || ||
|| Ride Transport || j || ||
|-
|-
|| Gunsight Range Decrease || Page Down || ||
|| Gunsight Range Decrease || page down || ||
|-
|-
|| Gunsight Range Increase || Page up || ||
|| Gunsight Range Increase || page up || ||
|-
|-
|| Determine Range || g || ||
|| Determine Range || g || ||
Line 638: Line 640:
|| Secondary Keymap +
|| Secondary Keymap +
|-
|-
|| Pitch || Joystick 1 y Axis || ||
|| Pitch || joystick 1 y axis || ||
|-
|-
|| Roll || Joystick 1 x Axis || ||
|| Roll || joystick 1 x axis || ||
|-
|-
|| Yaw || Joystick 1 z Axis || ||
|| Yaw || joystick 1 z axis || ||
|-
|-
|| Throttle || Joystick 1 Slider 1 Axis || ||
|| Throttle || joystick 1 slider 1 axis || ||
|-
|-
|| Flap Control || || -: insert || +: delete  
|| Flap Control || || -: insert || +: delete  
Line 703: Line 705:
|| Toggle Bomb Bay Door || b || ||
|| Toggle Bomb Bay Door || b || ||
|-
|-
||Turret Traverse || Joystick 1 x Axis || ||
|| Turret Traverse || joystick 1 x axis || ||
|-
|-
|| Turret Elevate || Joystick 1 y Axis || ||
|| Turret Elevate || joystick 1 y axis || ||
|-
|-
|| Use Primary Weapon || Joystick 1 Button 1 || ||
|| Use Primary Weapon || joystick 1 button 1 || ||
|-
|-
|| Use Secondary Weapon || Joystick 1 Button 2 || ||
|| Use Secondary Weapon || joystick 1 button 2 || ||
|-
|-
|| Cycle Ammo || Backspace || ||
|| Cycle Ammo || backspace || ||
|-
|-
|| Gunsight View || Numpad . || ||
|| Gunsight View || numpad . || ||
|-
|-
|| Jettison Ordinance || Left Control, J || ||
|| Jettison Ordinance || left control, J || ||
|-
|-
|| Instrument View || Numpad 0 || ||
|| Instrument View || numpad 0 || ||
|-
|-
|| Canopy Control || o || ||
|| Canopy Control || o || ||
|-
|-
|| Bombsight Lock || Left Control, z || ||
|| Bombsight Lock || left control, z || ||
|-
|-
|| Gear Handle || g || ||
|| Gear Handle || g || ||
|-
|-
|| Autopilot || Left Control, a || ||
|| Autopilot || left control, a || ||
|-
|-
|| Stuka Siren || Right Shift || ||
|| Stuka Siren || right shift || ||
|-
|-
|| Deploy Dive Brakes || c || ||
|| Deploy Dive Brakes || c || ||
Line 735: Line 737:
|| Bombsight Speed Increase || home || ||
|| Bombsight Speed Increase || home || ||
|-
|-
|| Bombsight Alt Decrease || page Down || ||
|| Bombsight Alt Decrease || page down || ||
|-
|| Bombsight Alt Increade || page up || ||
|}
|}
 
== Ships and Boats ==
 
{|width=100% border=0
 
| colspan="3" align="center"|
 
|-
| valign="top"|
 
'''Cockpit Controls'''
{| class="wikitable" style="text-align: center;"
|-
|| Function Name
|| Primary Keymap
|| Secondary Keymap -
|| Secondary Keymap +
|-
|| Steering || joystick 1 x axis || ||
|-
|| Gas || +joystick 1 y axis || ||
|-
|| Shift Up || ] || ||
|-
|| Shift Down || ] || ||
|-
|| Reverse || r || ||
|-
|| Engine Start/Stop || e || ||
|-
|| Position 1 || 1 || ||
|-
|| Position 2 || 2 || ||
|-
|| Position 3 || 3 || ||
|-
|| Position 4 || 4 || ||
|-
|| Position 5 || 5 || ||
|-
|| Position 6 || 6 || ||
|-
|| Position 7 || 7 || ||
|-
|| Position 8 || 8 || ||
|-
|| Position 9 || 9 || ||
|-
|| Position 10 || 10 || ||
|}
 
| valign="top"|
 
'''Weapon Controls'''
{| class="wikitable" style="text-align: center;"
|-
|| Function Name
|| Primary Keymap
|| Secondary Keymap -
|| Secondary Keymap +
|-
|| Deploy Weapon || z || ||
|-
|| Turret Traverse || joystick 1 x axis || ||
|-
|| Turret Elevate || joystick 1 y axis || ||
|-
|| Use Primary Weapon || joystick 1 button 1 || ||
|-
|| Use Secondary Weapon || joystick 1 button 2 || ||
|-
|| Cycle Ammo || backspace || ||
|-
|| Gunsight View || numpad . || ||
|-
|| Instrument View || numpad 0 || ||
|-
|| Canopy Control || o || ||
|-
|| Hatch Control || h || ||
|-
|| Winch || joystick 1 z axis || ||
|-
|-
|| Bombsight Alt Increade || page Up || ||
|| Gunsight Range Decrease || page down || ||
|-
|| Gunsight Range Increase || page up || ||
|-
|| Determine Range || g || ||
|}
 
| valign="top"|
 
'''Bombsight'''
{| class="wikitable" style="text-align: center;"
|-
|| Function Name
|| Primary Keymap
|| Secondary Keymap -
|| Secondary Keymap +
|-
|| Target Speed Increase || home || ||
|-
|| Target Speed Decrease || end || ||
|-
|| Target Angle On Bow Increase || insert || ||
|-
|| Target Angle On Bow Decrease || delete || ||
|-
|| Mark Target Bearing || t || ||
|-
|| Calculate Target Solution || u || ||
|-
|| Torpedo Run Depth Increase || up arrow || ||
|-
|| Torpedo Run Depth Decrease || down arrow || ||
|}
|}
|}
|}
Line 760: Line 879:


= Keymapper =
= Keymapper =
Creating and editing keyboard and axis bindings happens here. Select a category, then a function from the Keymap Categories pane then create or edit the binding in the Modify pane. Binding is as simple as selecting the Primary or Secondary Keymap that corresponds to the function you are binding, double click and enter the key or axis to bind to. Its that simple. You can also bind multiple key presses or axis to a single function.
Creating and editing keyboard and axis bindings happens here. Select a category, then a function from the Keymap Categories pane then create or edit the binding in the Modify pane. Binding is as simple as selecting the Primary or Secondary Keymap that corresponds to the function you are binding, double click and enter the key or axis to bind to. Its that simple. You can also bind multiple key presses or axis to a single function.



Revision as of 03:33, 9 July 2023

The Keymapper is a powerful function in WWII Online, you can map practically any key, axis movement, mouse function, or slider to a key command. You can map keys to axis of movement in the game. You can also use a generic XML editor to map the game commands outside of the game.

You can access the Keymapper from anywhere in the game, both in the UI and when in the game world as well. Either way you access it, the functionality is the same. The Keymapper is arranged under two tabs, “Keymapper” and “Sensitivity”.

No Joystick Option

Control schemes for both mouse and keyboard play are available to the game so that a joystick is not required for control of vehicles (but it is still strongly recommended for aircraft).

Default Keymap

Here below is the Default Keymapping with having a Joystick plugged in.

General

Ingame

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Exit Game World escape
Show Cursor left alt
Show in game map m
Change HUD detail y
Reset HUD left control, y
Change Chat height right control, backspace
Map Zoom In numpad +
Map Zoom Out numpad -
Cycle Icon Mode left control, i
Show Vehicle Status '
Show Game Info numlock
Screen Shot f9
Center Mouse Axis
Continue Tutorial space
Clone Vehicle space
Show TE Info right control, numlock
Show IVC Info \
Voice Chat (3D) left shift, v
Radio Transmit (PTT) v
Cycle Voice Radio Channel left control, tab
IVC Toggle Key left shift, \

Offline External

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
External locked left control, f9
Toggle internal/external views left control, x
External Rubberband left control, fl0
External Fixed left control, fll
Set fixed Camera left control, fl2
Slew View Left delete
Slew View Right page down
Slew View Up home
Slew View Down end
Slew View In insert
Slew View Out page up
Change Field of View f10

EZ Mode

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Forward/Backward -: s +: w
Left/Right -: a +: d
Primary Action mouse button 1
Secondary Action mouse button 2
Free Look ON mouse button 3
Camera Look X mouse x axis
Camera Look Y mouse y axis
Next Position mouse wheel up
Previous Position mouse wheel down
Engine e

Views

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Toggle Free Look n
Mouse Look X mouse x axis
Mouse Look y mouse y axis
Mouse look z
Look Forward numpad 8 joystick 1 pov 1 n
Look Left numpad 4 joystick 1 pov 1 w
Look Right numpad 6 joystick 1 pov 1 e
Look Forward + Right numpad 9 joystick 1 pov ne
Look Forward + Left numpad 7 joystick 1 pov 1 nw
Look Back + Right numpad 3 joystick 1 pov 1 se
Look Back + Left numpad 1 joysick 1 pov 1 sw
Look up numpad 5
Look Back numpad 2

Infantry

Movement

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Forward w
Backward s
Strafe Left a
Strafe Right d
Crouch left control
Prone z
Sprint left shift w
Auto Run g
Walk t
Ride/Unride Vehicle f
Vertical Aim Axis mouse y axis
Horizontal Aim Axis mouse x axis

Views

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Trooper Look Left q
Trooper Look Right e
Toggle Free Lock left Alt
Mouse Look X mouse x axis
Mouse Look Y mouse y axis
Mouse Look Z

Weapon Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Fire Weapon mouse button 1
Aim/Alt Deploy Weapon mouse button 2 x
Select Next Weapon ] mouse wheel up
Select Previous Weapon [ mouse wheel down
Select Weapon 1 1
Select Weapon 2 2
Select Weapon 3 3
Select Weapon 4 4
Select Weapon 5 5
Select Weapon 6 6
Select Weapon 7 7
Select Weapon 8 8
Select Weapon 9 9
Use Binoculars b
Reload r
Deploy Weapon c
Lower Weapon l
Gunsight Range Decrease page down
Gunsight Range Increase page up

Emotes

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Request Ammo Emote left control, 5

Tanks and Armoured Cars

Cockpit Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Steering joystick 1 x axis
Gas +joystick 1 y axis
Left Track Clutch -joystick 1 x axis
Right Track Clutch +joystick 1 x axis
Left Brake -joystick 1 x axis
Right Brake +joystick 1 x axis
Center Brake -joystick 1 y axis
Shift Up ]
Shift Down [
Reverse r
Engine Start/Stop e
Position 1 1
Position 2 2
Position 3 3
Position 4 4
Position 5 5
Position 6 6
Position 7 7
Position 8 8
Position 9 9
Position 10 10

Weapon Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Deploy Weapon z
Turret Traverse joystick 1 x axis
Turret Elevate joystick 1 y axis
Hull Gun Traverse
Hull Gun Elevate -: i +: k
Use Primary Weapon joystick 1 button 1
Use Secondary Weapon joystick 1 button 2
Cycle Ammo backspace
Gunsight numpad .
Instrument View numpad 0
Canopy Control o
Hatch Control h
Ride Transport j
Gunsight Range Decrease page down
Gunsight Range Increase page up
Determine Range g

Trucks and Haulers

Cockpit Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Steering joystick 1 x axis
Gas +joystick 1 y axis
Left Track Clutch -joystick 1 x axis
Right Track Clutch +joystick 1 x axis
Left Brake -joystick 1 x axis
Right Brake +joystick 1 x axis
Center Brake -joystick 1 y axis
Shift Up ]
Shift Down [
Reverse r
Engine Start/Stop e
Position 1 1
Position 2 2
Position 3 3
Position 4 4
Position 5 5
Position 6 6
Position 7 7
Position 8 8
Position 9 9
Position 10 10

Weapon Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Deploy Weapon z
Turret Traverse joystick 1 x axis
Turret Elevate joystick 1 y axis
Hull Gun Traverse
Hull Gun Elevate -: i +: k
Use Primary Weapon joystick 1 button 1
Use Secondary Weapon joystick 1 button 2
Cycle Ammo backspace
Gunsight numpad .
Instrument View numpad 0
Canopy Control o
Hatch Control h
Ride Transport j
Gunsight Range Decrease page down
Gunsight Range Increase page up
Determine Range g

AT and AAA Guns

Cockpit Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Steering joystick 1 x axis
AT Gun Turn joystick 1 x axis
AT Gun Move joystick 1 y axis
Gas +joystick 1 y axis
Left Track Clutch -joystick 1 x axis
Right Track Clutch +joystick 1 x axis
Left Brake -joystick 1 x axis
Right Brake +joystick 1 x axis
Center Brake -joystick 1 y axis
Shift Up ]
Shift Down [
Reverse r
Engine Start/Stop e
Position 1 1
Position 2 2
Position 3 3
Position 4 4
Position 5 5
Position 6 6
Position 7 7
Position 8 8
Position 9 9
Position 10 10

Weapon Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Deploy Weapon z
Turret Traverse joystick 1 x axis
Turret Elevate joystick 1 y axis
Use Primary Weapon joystick button 1
Use Secondary Weapon joystick button 2
Cycle Ammo backspace
Gunsight View numpad .
Instrument View numpad 0
Canopy Control o
Hatch Control h
Toggle Tow Bar t
Ride Transport j
Gunsight Range Decrease page down
Gunsight Range Increase page up
Determine Range g

Fighters and Bombers

Cockpit Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Pitch joystick 1 y axis
Roll joystick 1 x axis
Yaw joystick 1 z axis
Throttle joystick 1 slider 1 axis
Flap Control -: insert +: delete
Elevator Trim -: k +: j
Aileron Trim -: . +: ,
Rudder Trim -: l +: j
Adjust Prop Up .
Adjust Prop Down ;
Toggle Weapon f8
Toggle Tail Lock /
Left Brake +: z
Right Brake +: x
Engine Start/Stop e
Position 1 1
Position 2 2
Position 3 3
Position 4 4
Position 5 5
Position 6 6
Position 7 7
Position 8 8
Position 9 9
Position 10 10

Weapon Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Deploy Weapon z
Toggle Bomb Bay Door b
Turret Traverse joystick 1 x axis
Turret Elevate joystick 1 y axis
Use Primary Weapon joystick 1 button 1
Use Secondary Weapon joystick 1 button 2
Cycle Ammo backspace
Gunsight View numpad .
Jettison Ordinance left control, J
Instrument View numpad 0
Canopy Control o
Bombsight Lock left control, z
Gear Handle g
Autopilot left control, a
Stuka Siren right shift
Deploy Dive Brakes c
Bombsight Speed Decrease end
Bombsight Speed Increase home
Bombsight Alt Decrease page down
Bombsight Alt Increade page up

Ships and Boats

Cockpit Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Steering joystick 1 x axis
Gas +joystick 1 y axis
Shift Up ]
Shift Down ]
Reverse r
Engine Start/Stop e
Position 1 1
Position 2 2
Position 3 3
Position 4 4
Position 5 5
Position 6 6
Position 7 7
Position 8 8
Position 9 9
Position 10 10

Weapon Controls

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Deploy Weapon z
Turret Traverse joystick 1 x axis
Turret Elevate joystick 1 y axis
Use Primary Weapon joystick 1 button 1
Use Secondary Weapon joystick 1 button 2
Cycle Ammo backspace
Gunsight View numpad .
Instrument View numpad 0
Canopy Control o
Hatch Control h
Winch joystick 1 z axis
Gunsight Range Decrease page down
Gunsight Range Increase page up
Determine Range g

Bombsight

Function Name Primary Keymap Secondary Keymap - Secondary Keymap +
Target Speed Increase home
Target Speed Decrease end
Target Angle On Bow Increase insert
Target Angle On Bow Decrease delete
Mark Target Bearing t
Calculate Target Solution u
Torpedo Run Depth Increase up arrow
Torpedo Run Depth Decrease down arrow

These PDFs are searchable, use Ctrl+f to open the find menu

General

Views

Infantry

Anti-Tank & Anti-Air

Tanks & Armored Cars

Trucks & Haulers

Fighters & Bombers

Ships & Boats

Keymapper

Creating and editing keyboard and axis bindings happens here. Select a category, then a function from the Keymap Categories pane then create or edit the binding in the Modify pane. Binding is as simple as selecting the Primary or Secondary Keymap that corresponds to the function you are binding, double click and enter the key or axis to bind to. Its that simple. You can also bind multiple key presses or axis to a single function.

  • Keymapper Controls: There are five buttons along the bottom of the Keymapper that allow you to manage your bindings and categories very simply.
  • Default Category: This button returns the selected Category to its default bindings. Use this button when wishing to “start from scratch” or reclaim the defaults for any reason.
  • Default Keymap: This button returns the selected keymap to its default binding. Use this button if you want to return a single keymap to its original binding.
  • Restore Category: This button will return the current selected category to your last save. Use this button if you are editing keymaps within a custom category (already edited) and want to return the entire category to your last save.

Clear Keymap

This button will clear any primary or secondary binding that is selected. Use this button to clear the specific binding.

Save Changes

This button will apply all your changes so far. Note that you can still set any binding or category back to its defaults even after you save if needed.

When you save a changed keymap, this will be stored at

  • C:\Users\<username>\My Documents\WWIIOnline\cfml [Windows]
  • <users>\Documents\WWIIOnline\cfml [Mac]

Note for Windows: The My Documents folder under Windows OS can be relocated, so the exact location may not be as indicated. However the available "My Documents" shortcut will always point to where ever it is located.

Advance Keymapper Tutorial

Advance Keymapper Tutorial