Incremented flaps
How to Install Incremental flaps
Flaps, the large moving surfaces inboard of your ailerons that deploy to increase the wing’s lift area, normally used for landing only. They can however be used successfully in combat as well, for the same reason: they increase lift (and increase drag, thereby slowing you down). And when you increase lift in a slow and tight turning fight, you can turn yet tighter and thus gain a favorable shot position. The WWII Online flaps operation is simplistic yet variable: if you do not tweak your aircraft setup the flaps will either be fully retracted or fully deployed, even if your aircraft historically had incremental flap settings. By the same token, aircraft that did not have incremental flap settings can be tweaked to have such in the game. If you do not tweak your settings to offer “combat flaps”, you need to be wary of deploying flaps at speeds over 250 kmh/150m mph as prolonged use at excessive speed will damage the flaps and even render them inoperable. Therefore, should you opt to use flaps to gain a positional advantage, only use them briefly and at lower speeds.
To give your aircraft “combat flaps” cut and paste the following text into your "air.cfml" file which you will find in your WWII Online folder (the Windows default location would be in Documents go into your cmfl file and go to air.cmfl and save the air.cfml file after editing.
Here's a good video of how to install it https://m.youtube.com/watch?v=yY1lVB_bHHM
<control function="Flap control"> <keydelta value="25.00" per="keypress"> <key>q</key> </keydelta> <keydelta value="-25.00" per="keypress" index="1"> <key>w</key> </keydelta> <keyabsolute value="0.00"> <key></key> </keyabsolute> <keyabsolute value="0.00" index="10"> <key></key> </keyabsolute> </control>
- Each time you push the Q or W key, it will raise/lower the flaps 25%. If the flaps move 40 degrees (typical), then each keypress will give you 10 degrees of flaps if you use the settings above. You can also change what keys to use for flaps operation, and the amount of effect per keypress.
<control function="Flap control"> <keydelta value="20.00" per="keypress"> <joybutton stick="3">20</joybutton> </keydelta> <keydelta value="-20.00" per="keypress" index="10"> <joybutton stick="3">22</joybutton> </keydelta> </control>
- This code above is for buttons on a joystick. Note the Joystick numbered 1 with buttons numbered 3 & 4. Raising/Lowering the Flaps 20%