Difference between revisions of "Readme 1.35"
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=1.35.3 (29 June 16)= | |||
- Fixed "False Dawn" bug. | |||
- Enabled air raid siren. | |||
- Disabled training tutorials until they can be fixed/updated. | |||
- Convergence set via the keymapper should now be saved properly. | |||
- Did some optimizations to help improve loading times when transitioning between areas. | |||
- Made some changes to how version numbers work. | |||
=1.35.2 (31 May 16)= | =1.35.2 (31 May 16)= | ||
Revision as of 18:54, 30 June 2016
1.35.3 (29 June 16)
- Fixed "False Dawn" bug.
- Enabled air raid siren.
- Disabled training tutorials until they can be fixed/updated.
- Convergence set via the keymapper should now be saved properly.
- Did some optimizations to help improve loading times when transitioning between areas.
- Made some changes to how version numbers work.
1.35.2 (31 May 16)
- Fixed intermittent crash.
- Fixed score from captures all going to a single player.
- Fixed the client outputting messages about invalid buildings.
- Fixed rare crash on the strat host.
1.35.1 (19 May 16)
Significant Improvements
- Infantry death lag dramatically reduced.
- Multicrew activated, performs flawlessly.
- Character offset is gone.
- Higher frames per second in most cases.
- Better connection stability.
- Removed NetCode2 Beta.
- Bedford Black Out resolved (FINALLY).
- Spawning in different towns is faster.
- Several infrastructure security improvements.
Rocket Propelled Anti-Tank Changes
- RPATS are not loaded on spawn.
- RPATS cannot sprint while loaded.
- RPATS cannot aim when not loaded.
- Cannot switch weapons when RPAT is loaded.