Difference between revisions of "Readme 1.37"
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=1.37.11.0 (09 December 24)= | |||
Happy Holidays from CRS! Bombs are more explosive, SpeedTree "wind" has been reactivated to bring the world to life, infantry control and aiming have been enhanced, the Fishbowl effect is gone, Mobile Spawn deployments are now more accessible, satchels no longer clip into tanks, and a host of other improvements have been introduced by our outstanding team here at CRS. | |||
We thank you, the community, for making this possible. | |||
==Features== | |||
* Ny and Drake1 have been added to the Fallen Soldiers list, S! | |||
* The game's credits have been updated for Q3 of 2024 | |||
* Due to the enhanced shrapnel and spall calculations, all HE ammunition have undergone an audit for updated shrapnel piece counts | |||
* By default, planes will now begin at the Max RPM setting instead of Economy RPM | |||
* Trees and bushes now have "wind" movement | |||
* Mouse sensitivity settings have been updated, there is a check box within the Preferences to revert these settings in case the new setting cause motion sickness | |||
* The Ammo Cache PPO (Player Placed Object) has been added to Fairmiles | |||
* The Fairmile has had its damage model updated | |||
* The Flakvierling on the German Trawler has been updated | |||
* The Secondary Weapon button will now trigger the horn on SPAAs and Alt+H will trigger the horn on trucks | |||
* The Bailey Bridge, Sandbags, and Barbed Wire PPOs have had their overall damage to be destroyed increased | |||
* The game's lighting has been updated to brighten up daytime, nights lit by the light of a full moon and added sunrise and sunset colors | |||
* The F2P's (Free to Play) in game upsell message has been updated with new information | |||
* All light tanks now have the ability to tow light AAA and AT guns | |||
* All medium and heavier tanks now have the ability to tow light and medium sized AT and AAA guns | |||
* The default rifle for the US ground forces will now be the M1 Garand | |||
* The M16 SPAA (Self-Propelled Anti-Aircraft) has been added to the US forces | |||
* The Sd.Kfz. 7/1 20mm SPAA has been added to the German forces | |||
* All SPAA units can now deploy all Mobile Spawn PPOs | |||
* Winter Theme updates | |||
** All towed guns now have winter textures | |||
** Winter maps have had their textures updated | |||
* Terrain | |||
** A Rat Pack Squad statue has been added to Antwerp South | |||
** Layers have been added to the different cloud levels | |||
** A new pathway through the berm west of Breskens has been added | |||
** Dover has had new British phonebooth objects added to it | |||
** Spawn locations within the Barracks buildings has been updated | |||
** Rotterdam South has been updated | |||
** A canal north of Hellevotsluis has been added | |||
** Couvins has had a small airfield added to it | |||
** Airfield garages have been updated to match ones found in towns | |||
** New towns have been added to the game; Zaandam, Beverwijk, Castricum, Alkmaar, Petten, Den Helder, Delfzijl and Le Feuillie | |||
==Bug Fixes== | |||
* The sky "fishbowl" effect has been fixed to enhance the flying experience | |||
* Clipping into moving tanks when placing satchels has been fixed and a new indicator has been added to inform player when a satchel can be placed | |||
* By default, when spawned in, the Target town will have its facilities expanded instead of the Origin town | |||
* The Fairmile's gun shield has been fixed | |||
* Odd infantry riding positions on the Laffly has been fixed | |||
* The German ATR's (Anti-Tank Rifle) over penetration has been corrected | |||
* The M3A3 Stuart's hull deck armor was increased from 3/8" to 1/2" armor | |||
* The missing capture bar in some bunkers has been fixed | |||
* Footstep sounds in some bunkers has been fixed | |||
* The gunshield has been removed from the Bofor's commander binocular view | |||
* The StugG's machine gun misfire has been fixed when moving | |||
* The screeching sound with some units for Mac players has been resolved | |||
* Terrain | |||
** An issue in Pernis has been corrected | |||
** A floating berm near Tongeren has been fixed | |||
** Some damage state textures have been fixed | |||
S! Cornered Rat Software | |||
=1.37.10.1 (03 September 24)= | =1.37.10.1 (03 September 24)= | ||
Latest revision as of 06:47, 10 December 2024
1.37.11.0 (09 December 24)
Happy Holidays from CRS! Bombs are more explosive, SpeedTree "wind" has been reactivated to bring the world to life, infantry control and aiming have been enhanced, the Fishbowl effect is gone, Mobile Spawn deployments are now more accessible, satchels no longer clip into tanks, and a host of other improvements have been introduced by our outstanding team here at CRS.
We thank you, the community, for making this possible.
Features
- Ny and Drake1 have been added to the Fallen Soldiers list, S!
- The game's credits have been updated for Q3 of 2024
- Due to the enhanced shrapnel and spall calculations, all HE ammunition have undergone an audit for updated shrapnel piece counts
- By default, planes will now begin at the Max RPM setting instead of Economy RPM
- Trees and bushes now have "wind" movement
- Mouse sensitivity settings have been updated, there is a check box within the Preferences to revert these settings in case the new setting cause motion sickness
- The Ammo Cache PPO (Player Placed Object) has been added to Fairmiles
- The Fairmile has had its damage model updated
- The Flakvierling on the German Trawler has been updated
- The Secondary Weapon button will now trigger the horn on SPAAs and Alt+H will trigger the horn on trucks
- The Bailey Bridge, Sandbags, and Barbed Wire PPOs have had their overall damage to be destroyed increased
- The game's lighting has been updated to brighten up daytime, nights lit by the light of a full moon and added sunrise and sunset colors
- The F2P's (Free to Play) in game upsell message has been updated with new information
- All light tanks now have the ability to tow light AAA and AT guns
- All medium and heavier tanks now have the ability to tow light and medium sized AT and AAA guns
- The default rifle for the US ground forces will now be the M1 Garand
- The M16 SPAA (Self-Propelled Anti-Aircraft) has been added to the US forces
- The Sd.Kfz. 7/1 20mm SPAA has been added to the German forces
- All SPAA units can now deploy all Mobile Spawn PPOs
- Winter Theme updates
- All towed guns now have winter textures
- Winter maps have had their textures updated
- Terrain
- A Rat Pack Squad statue has been added to Antwerp South
- Layers have been added to the different cloud levels
- A new pathway through the berm west of Breskens has been added
- Dover has had new British phonebooth objects added to it
- Spawn locations within the Barracks buildings has been updated
- Rotterdam South has been updated
- A canal north of Hellevotsluis has been added
- Couvins has had a small airfield added to it
- Airfield garages have been updated to match ones found in towns
- New towns have been added to the game; Zaandam, Beverwijk, Castricum, Alkmaar, Petten, Den Helder, Delfzijl and Le Feuillie
Bug Fixes
- The sky "fishbowl" effect has been fixed to enhance the flying experience
- Clipping into moving tanks when placing satchels has been fixed and a new indicator has been added to inform player when a satchel can be placed
- By default, when spawned in, the Target town will have its facilities expanded instead of the Origin town
- The Fairmile's gun shield has been fixed
- Odd infantry riding positions on the Laffly has been fixed
- The German ATR's (Anti-Tank Rifle) over penetration has been corrected
- The M3A3 Stuart's hull deck armor was increased from 3/8" to 1/2" armor
- The missing capture bar in some bunkers has been fixed
- Footstep sounds in some bunkers has been fixed
- The gunshield has been removed from the Bofor's commander binocular view
- The StugG's machine gun misfire has been fixed when moving
- The screeching sound with some units for Mac players has been resolved
- Terrain
- An issue in Pernis has been corrected
- A floating berm near Tongeren has been fixed
- Some damage state textures have been fixed
S! Cornered Rat Software
1.37.10.1 (03 September 24)
This hotfix addresses some issues from the previous release and aims to better handle multiple different performance issues (stutters).
Features
- Capture timers have been adjusted to only be calculated by spawned, ground units
- Shrapnel and Spall calculations have been enhanced to provide better performance (stutter reduction)
- The Office Bunker's internal layout has been adjusted
- Increased the damage threshold on Bailey Bridges which now requires bombs to destroy it
Bug Fixes
- The ping meter should now show more accurate ping times
- The rear-view of the GMC trucks has been updated to a better view
- Stutters caused when bombing factories has been fixed
- Some buildings have had their colliders fixed to help with stutters
- Bright MSPs (Mobile Spawn Points) at night has been fixed
- Fixed specific bushes that had broken LODs (Level of Detail)
- Corrected the issue that required players to click on the town to see depots every time they opened the map
S! Cornered Rat Software
1.37.10.0 (05 August 24)
This release has a mix of new features and bug fixes to include a new Allied ATG 3D model, new tank audio, RDP changes and a few new towns.
Features
- The M3 37mm ATG has had its 3D model updated
- New tank audio
- Churchill tanks
- Stuart
- Sherman third person audio
- Infantry colliders have been updated to allow for better access to certain areas, like river banks and stairs
- Off-road vehicle travel will now be a bit slower and more bumpy
- A new artillery emplacement pad PPO (Player Place Object) as been added to the game
- The "Tower" has been made into its own PPO
- FBs (FireBases) have been added to numerous towns that did not have them before
- When spawned, you can now click a mission member's name to show their location on the map tab
- RDP now effects supply trickle starting and total completion times when moving Brigades or capturing towns (can be slowed up to 100% of the current times, 60mins can become 120mins)
- Zeebrugge now has a new pier
- Some river towns have updated docks
- Some new trees have been added and others have their placement adjusted
- Small airfields have been added to Haamstede and Vouzier
- Depots and FBs have been added to link Mechelen and Leuven
- New Towns
- Nieuw-Namen
- Sankt Goar
- Doel
Bug Fixes
- The Mac client's launcher no longer opens a browser window
- The M key will now close the Popup Keymapper (P key)
- Gaps in more airfields have been repaired
- Bruhl has been renamed to Bruehl
- The DD (Destroyer) list indicator is now fixed
- The M45 and Polsten Quad AA guns now show a vehicle type icon name
- Map icons were not scaling properly when zoomed way out on the map
S! Cornered Rat Software
1.37.9.0 (04 June 24)
This release recognizes the 2024 Fundraiser top contributors, and adds in: three new Quad AA Guns, six new towns and a handful of bug fixes.
Features
- Top 2024 funder's (Csm308, Imbrutus, Delems) names have been included into the newly added quad AA guns
- Quad AA models
- US M45 .50cal
- UK/FR Polsten 20mm
- DE Flakvierling 38 20mm
- The game's credits have been updated for Q2 of 2024
- The updated Flak28's sight has been replaced with the round instead of square version
- The updated Flak38's sight has been adjusted
- The SdKfz 736 SPAA's gunner view has been adjusted
- Tree placement has been updated to better handle certain terrain situations
- In game bushes have been enlarged a bit
- Tree Levels Of Detail (LODs) have been better color matched
- Added a new lake to some forests
- Added a roadside pond to some areas
- Added new small airfields to some areas
- Added a new dock to Schilde
- New Towns added (6):
- Aarbergen
- Eppstein
- Taunusstein
- Weisbaden
- Mainz
- Kreuznach
Bug Fixes
- Corrected the additional characters with the $orig and $targ commands
- The French M21 HT 81mm Mortar Carriers are no longer spawnable from an FMS
- The American M3 HT Gun Carriage is now available at FBs
- Fixed a critical town spawning issue
- Fixed a few broken terrain tiles that causes a "tear" to be visible
- Corrected a few more minor terrain issues
- Fixed the German 10.5cm artillery's reload audio
- Fixed a hitmap alignment issue for the Mle38 and Hotchkiss
S! Cornered Rat Software
1.37.8.0 (25 April 24)
This release introduces 10 new towns, three upgraded ATG/AAA models along with a handful of bug fixes and features.
Features
- Infantry on Defense missions, while on the under populated side, will now see Enemy Presence text notifications describing a direction they are in
- Note: This is not the only direction the enemy can be coming from
- Paratrooper planes have had their aircraft halos removed when seen by the enemy, friendlies still see the halos
- The .friends feature will now notify you of friends logging in only when joining your side
- Updated 3D models:
- M5 ATG
- Pak 40 ATG
- Bofors AAA
- A new road section has been added to different areas of the map
- Cuves in roads have been updated
- 29 Town owners have been adjusted for an updated map starting lines
- The Nore, a Sea Fort, has been completed
- Added 10 new towns:
- Auneuil
- Mouy
- Lalandelle
- Hartennes
- Fere-en-Tarderois
- Noailles
- Dormons
- Chatllon-sur-Marne
- Epernay Nord
- Epernay Sud
Bug Fixes
- Corrected a few misalignments found on the recently updated ATGs
- When using the Quick Mission feature at a FireBase (FB), it will now make the FB the Target
- Fixed an issue that allowed .who to be used across sides
- The ability to utilize Tutorials have been fixed
- Temporarily reverted the changes for tank tread sounds
- Forges les Eaux has had numerous bugs fixed
- Fixed a few buildings that were reporting as Research Facilities
S! Cornered Rat Software
1.37.7.0 (13 March 24)
This release brings in PPO changes, bug fixes and a bunch of terrain updates, to include 17 new towns.
Features
- Town altitudes will now show up in the tooltip when hovering your mouse over a town
- When a Firebase (FB) is selected as either the Mission Origin or Target, players will now see .own information on spawn in
- The Trench Corner Player Placed Object (PPO) now has a tower added to it
- The Fortified Mobile Spawn (FMS) has been updated to be less obvious at a distance
- The Ammo Cache PPO is now placeable by all trucks
- The Mobile Airfield PPO can now be placed behind the front lines
- The Higgins multicrew positions have been updated
- The StuH 42 now has an updated loadout (12 HE, 10 AP, 10 HEAT, and 4 SMOKE)
- Updated 3D models:
- Pak 38 ATG
- ROQF 17 ATG
- New engine, gun and foley audio has been updated for these tanks:
- Char B1
- M4A2 Sherman
- M4A3 Sherman
- Sherman Firefly
- Somua S35
- Lorraine37
- Lorraine37AC
- Panzer VIE (Tiger)
- Panzer III H
- Terrain Updates:
- A new water tower has been added to the Antwerp Airfield and Formerie
- Added new links to Hornchurch and Gerbeviller
- Hastings now has a deepwater port
- All coastal towns can now allow for Higgins Boat MSPs
- The Aircraft Carriers at Ramsgate, Folkstone, Calais, Vlissengen and Charlois are now capable locations
- Aircraft Carriers now have AI AAA guns
- The Citadel has had updates to make gameplay better
- Taller bushes have been added to certain terrain tiles
- The tree Level of Details (LODs) have been adjusted for better performance
- Ramsgate and Sandwich now have an updated church
- Most roads with a curve now have less blocky curves in the road
- Added 17 new Towns:
- Verberie
- Pierrefonds
- Marseille en Beauvaisis
- Crepy en Valois
- Villers Cotterets
- Pont Sainte Maxence
- Criel
- Savignies
- Gournay en Bray
- Forges les Eaux
- Grandvillers
- Formerie
- Robertsbridge
- Tenterden
- Charing
- Harrietsham
- Grain
Bug Fixes
- Fixed the issue that allowed a single bomb to destroy MSP PPOs
- Corrected a Universal Carrier graphics bug
- Removed trees and berms from Estrees-Saint-Denis buildings
- Hitmap errors within the Lorraine have been fixed
- Fixed third person disappearing parts on the Pz3L and Pz3H
- Corrected a clipping issue with some Firebase (FB) tents
- Fixed a broken gauge in the updated Laffly S-20
- Fixed the drive and idler sprockets not spinning for the Char and S35
- Found and fixed the issue causing both Allied and Axis to be on the same IVC channel
S! Cornered Rat Software
1.37.6.1 (18 January 24)
This hotfix aims to issue some quick fixes for the previous release.
Features
- The Higgins PPO set distance has been extended
- Updated the DD 5in HE shells that were timing out too soon
Bug Fixes
- Corrected the incorrect sniper rifle sway across all countries
- Fixed the AI Mle38's floating barrel
- The Trench spawn’s collider issue has been fixed
- Corrected the issue with the Christmas themed Gingerbread texture
- Fixed the DD’s manual gunsight ranging limit
- The US Mortarman now has the correct rifle sound
- The Christmas theme ingame map has been fixed for certain areas
- Track sound attenuation has been fixed for a few vehicles
- Corrected the default texture that the Firefly used while in the Christmas theme
- The Mercedes W154 has had multiple fixes applied to it
- Using capital letters in the Playgate username field no longer returns an error
S! Cornered Rat Software
1.37.6.0 (13 December 23)
Happy Holidays from the RATS! Our focus for this release was to fix several immediate issues affecting game play, such as the ricocheting rounds, sound issues, excessive rifle sway and more.
We've also added STO rounds for Destroyers and upgraded the gunner HUD info for long-distance bombardment, extended LODs for better graphics at longer distances, future proofed ATG models and lots of other great stuff.
All of this is made possible by your continued support as a subscriber to WWII Online. Thank you, S!
Features
- Bellhead, Lampie and Atticus13 have been added to the Fallen Soldier Memorial
- Updated 3D models (Roadmap Delivery):
- Pak36 ATG
- SA mle 1934 ATG
- SA mle 1937 ATG
- The game credits have been updated for the fourth quarter of 2023
- Playgate will now show different server locked states
- The Mercedes W154 (race car) has been fixed and reintroduced to the game
- Engine audio volume has been updated
- Third person audio for trucks balanced and verified
- Audio attenuation for all vehicles and weapon audio has been updated
- Bush sizes have been reduced by half
- Tree visual distance has been extended
- Christmas trees have been enlarged
- Capture buildings have been updated with more Christmas theme
- Some tanks have had snow texture themes applied
- All engine damage levels for ground vehicles has been verified
- Destroyer 5in shells have been made into Server Tracked Objects (STOs)
- Destroyer 5in gun positions have an expanded Info HUD
- The Higgins LCVP has had engine fire VFX updates and can no longer visually clip through while riding as infantry
- Higgins can now spawn from any Dock, but FMS can only be used from Deep Water Ports
- Extended the first Level of Detail (LOD) of all ground vehicles
- Barrage Balloon PPOs have been added to boats/ships
- Removed access to the Podium PPO except for CRS
- A floating AF has been added to Area 51
- The default horn key has been changed to alt+h
- Terrain Updates:
- Map icons have been updated for the Christmas theme
- Red Sand now acts as a normal town
- Added 12 new Towns:
- Harderwijk
- Nunspeet
- Elburg
- Oldebroek
- Heerd
- Kamp Nieuw Milligen
- Froissy
- Saint-Just-en-Chaussee
- Estrees-Saint-Denis
- Compiegne
- Compiegne East
- Berneui sur Aisne
Bug Fixes
- Fixed an issue that caused the Authentication server to crash
- Ricochets: Major bugfix pass to clear issues
- Ammo with an HE component should now perform as intended
- Smoke rounds should now perform as intended
- Corrected the Bell's wheel wells
- Updated the docks capture area
- Corrected the M1 Carbine's rate of fire
- Standardized rifle sway across all rifles
- Fixed texture issues on the Lorraine, M10 and A15
- Some AAA AI pits have been fixed to show it firing in the correct direction
- The SdKfz 231 being able to drive with destroyed engines has been fixed
- The Wellington's info text has been updated
- Fixed the windshield glare issue found on the Bedford and Laffly
- Corrected a clipping issue found in the Trench Mobile Spawn
- Fixed the double factory damage cause
- The Mle38 AAA recoil has been fixed
- Corrected the Flak36 (88mm) issue that caused it to tip over while being towed
- Terrain Fixes:
- The Tongeren wall clipping has been fixed
- Remich AB walls have been fixed
- Corrected the terrain bug at the Beauraing FB
- Updated the issue found at Cousy-le Chateau
S! Cornered Rat Software
1.37.5.0 (31 October 23)
Introducing the Higgins Boat, manned by the Navy (from deep water ports) to move troops for more accessible Naval invasions! We've also provided new deployable bailey bridges to give engineers and battlefield commanders to change the landscape of battles.
We've also greatly improved sounds for some aircraft, added more props/PPOs and tons of bug fixes. Finally this update includes several roadmap deliveries aimed at improving our visual upgrades as we work toward the future of WWII Online.
Features
- Added Aomercy and Mikeaz to the Fallen Soldier Memorial
- Updated 3D models and textures (Roadmap Deliveries):
- CA mle 1938 AA Gun
- ROQF 6 Pounder AT Gun
- The Laffly S20 SPAA and Bedford OY SPAA have had their 3D guns updated
- Higgins Boats (LCVP) have been added which can deploy Higgins boat Mobile Spawn PPO
- Higgins Boat Mobile Spawn PPO can also be deployed from Freighters
- Depots have been added to deep water ports to allow for deployment of Higgins boats
- Bailey Bridges have been added as new PPOs, deployed by infantry
- A new podium PPO has been added to some infantry classes
- Bombers that have manually operated bombay doors now have a Bomb Doors status added to their info HUD
- Some airfields have had the trees removed from the end of runways
- RDP factory buildings have been updated
- Added new props:
- River barge
- Citroen car
- Tractor
- Outhouse
- New first and 3rd person engine audio updated for:
- Spitfire MkIX
- FW-190s
- BF-109s
- Removed the mud around lake edges
- Horns have been added to Freighters and Trawlers
- Terrain additions:
- Added 9 new towns - Epe, Ommen, Raalte, Deventer, Nijkerk, Putten, Bresles, Ville-en-Tardenois and Gisors
- Added a walkway around some urban river edges
- Updated urban bridges
- Changed Hellevoetsluis to a starfort
- An FB has been added between Givet and Beauraing
Bug Fixes
- Fixed the StuG 3G gunner not deploying when multicrewed
- Corrected the issue causing the Churchill 5CS to be immune to satchels and panzerschrecks
- Numerous fixes applied to the Wellington, bad textures, broken bombardier's alt/speed gauges, loadout text, etc
- Decreased fuzing time on PaK36 APHE
- Updated a broken 2lber AI at Ramsgate AF
- Corrected an issue with the new Opel's windshield
- Fixed rider seats on the new Laffly
- The M4A2/3 and Damiler scout car have been updated to fix an issue that allowed them to drive with dead engines
- Fixed a few areas that didn't allow for foot step sounds
- Corrected an issue not allowing access to the Ju88's bombardier's position sometimes
- Found and fixed a visual anomaly on the Sherman Firefly
- Updated all Light SPAA damage models
- Fixed a floating building at Zerf
- Corrected typo in ballistic coefficient of .50 BMG tracer rounds making them abnormally slow
- Removed FMBs from from being targeted by AI HE firing guns ONLY, MG nests and towers will still engage
S! Cornered Rat Software
1.37.4.1 (14 August 23)
This hotfix is aimed at addressing a number of issues that affected a few of the newly released models.
Bug Fixes
- Various visual anomalies with the newly introduced models have been addressed, including:
- Fixed a couple of modeling issues with the Flak 30 & Flak 38, including both guns going invisible beyond 60m
- British 2 pounder floating optics has been fixed
- M3 ATG twitching and shaking when under tow has been fixed
- Riding position orientation has been adjusted so riders are properly oriented on the seats, this affects the standard Opel Blitz, standard Bedford, and standard Laffly
- Driver view point for looking back (numpad .) has been adjusted for all Bedford variants
- Gunner and commander scaling issues fixed in Opel SPAA and Bedford SPAA
- Slightly lowered Driver view for all Opel variants
S! Cornered Rat Software
1.37.4.0 (31 July 23)
In this release, we remember additional fallen soldiers, bring in the first of the WWII Online 2.0 3D unit updates and many more updates along with numerous bug fixes.
Features
- ARCHAEUS has been added to the Fallen Rats Memorial
- Hogan99 and Schollen have been added to the Fallen Soldier Memorial
- New 3D models have been created for these units:
- Opel Blitz (normal, supply and SPAA versions)
- Bedford (normal, supply and SPAA versions)
- Laffly (normal, supply and SPAA versions)
- FlaK 30 AA
- FlaK 38 AA
- QF 2-pounder AT
- Ricocheting rounds have been added back into the game
- When an RDP facility (factory) is damaged, your side will be notified by a System message to help with knowing when factories are being hit
- Similar to boats and ships, bombers will now receive an "Enemy aircraft spotted at x o'clock" text alert from their gunners
- A few RDP facilities (factories) have been moved to new locations:
- Breteuil (French)
- Leeuwaarden (German)
- Dortmund (German)
- Enschede (German)
- Horns have been added to numerous vehicles (use the fire key to activate)
- The "ding" sound that appears during training has been updated
- Engine fire special effects have been updated
- Anhee now has a capable small bunker
- New Towns have been added to the game:
- Buchy
- Croisy sur Andelle
- Leeuwarden
- Apeldoorn
- Enschede
- Hellendoorn
- Heerenveen
- Voorthuizen
- Amersfoort
- Breteuil
Fixes
- Corrected the bright textures on the C-47 to match the other textures
- Fixed the texture issue causing Depot flags to appear dull
- Bomb drop sounds have been boosted in order to be heard over the roar of the engines
- Resized the Sdkfz 251's engine to be more historically correct
- The continuous clicking sound while on the Squad tab is now fixed
- The hitmap on these units have been fixed:
- M21 Mortar Carrier
- Laffly W15 TCC
- Sdkfz 25110b SPAT
- The barbed wire on some walls has been updated to allow for firing through it
- Adjusted the Allied and Axis Mortar Carrier commander's view controls
- Terrain fixes:
- Floating building in Tongeren
- Texture brightness has been fixed on multiple buildings
- FMB spawning location in Sheerness is now fixed
- Verdun East AB vehicle spawning locations fixed
S! Cornered Rat Software
1.37.3.0 (31 May 23)
This release brings to the game numerous updates and fixes that range from a Fallen Rat Memorial to numerous Wellington fixes.
Features
- Added a new Fallen Rat Memorial, near the Triumphal Arch in Brussels
- Jokerred, Hogan99 and TeeShot have been added to the Fallen Soldier memorial
- Attack Objective (AO) numbers have been adjusted
- Loadout functionality has been updated to allow for more flexible loadout options
- The Ju88 now has a third loadout option
- The Ju88's loadout option #1 gives the bombs to the pilot, the secondary trigger will drop the bombs
- The frequency at which capture timers are checked for adjustment has been quickened
- Cap timer adjustment based on population is now based on the spawned population
- The A13, A15, M10, Pz38t and Vickers has had their 3D crew members updated
- Visual effects (VFX&SFX) updates:
- Tank and ATG Armor Piercing (AP) impacts 75mm and up
- Tank, ATG and Naval High Explosive (HE) explosions 75mm and up
- Engine fires adjusted to be easier to distinguish
- New Ship fuel fires
- New engine audio for the Wellington
- A new reinforced large PPO for tanks and big guns applied by Engineers
- A new Camo Netting applied by Combat Engineers as well as Tank drivers and Big Gun gunners
- The game's credits have been updated
- Dragonav's village has been added to Bornem
- Telephone poles have been added to river roads
- Forward Base (FB) vehicle spawn sandbags have been updated
- The Maunsell Sea Forts have been added to the English waters
- Some river banks have been updated to allow for easier exits
- Added a new town, Shoeburyness
- Additional Airfields have been made susceptible to damage
- Charlois
- Bertrix
- Verviers
- S.Hertogenbosch
- Vlissingen
- Maubeuge
- Montaucoon
- Etain
Bug Fixes
- Multiple fixes to the newly introduced Proximity AOs
- Fixed the issue with the Ghent and Reims docks
- Closed the gaps under the Army Base (AB) walls in Cuvilly
- The Ju88's defensive guns have been updated to historical movement ranges
- The Wellington has had numerous items cleaned up
- The Sdkfz 7/2's gun shield is no longer impenetrable
- The M3 Halftrack and Sdkf251c driver's hitmap has been fixed
- Corrected and issue allowing for AB sandbags to be clipped
S! Cornered Rat Software
1.37.2.0 (11 Apr 23)
This release introduces some long awaited additions to WWII Online that include the Wellington medium bomber, Proximity AOs, Squad Missions, Custom IVC channels and much more to include bug fixes.
Features
- The Wellington Mk III has been added to the Royal Airforce (RAF)
- Nine (9) new factories have been added to the Axis side: Zwolle, Meppel, Hoogeveen, Harlingen, Limburg and Frankfurt
- All Allied factories have been combined for RDP purposes, bombing one factory will affect all Allied resupply times
- Bomber Loadouts have been re-added to the game
- Proximity AOs have been introduced:
- Towns with Heavy Inf EWS will trigger AOs
- If Heavy Inf EWS is lost, the AO will be removed
- Squad Missions have been added:
- The Squad must have five (5) members online in order for Squad Missions to be available
- Only one (1) Squad Mission per side, per Squad
- Ten (10) Custom IVC channels have been added per side (see your HC for channel assignments)
- Only applies to channel 1-10
- Follows the F6 text chat channel (must be assigned to 1-10)
- IVC now shows CRS members with all CAPS as represented elsewhere
- Players can now adjust their in-game volume from within the IVC map tab
- Fuel Barrel PPOs have been added to Supply Trucks
- Planes, Vehicles and Boats/Ships can now be refueled:
- Planes - Airfields & Airfield PPOs (can also re-arm)
- Vehicles - Army Bases, Supply Trucks (can also re-arm) and Fuel Barrel PPOs
- Boats/Ships - Docks (can also re-arm)
- Fuel burn rates have been adjusted to be more historical in order to keep in line with our map size
- All Sherman, Churchill, Pz4 and Tiger tanks have had their 3D model crew members updated
- Free to Play (F2P) aircraft now have a different look than other versions
- The gun audio for Hurri IIBs has been updated
- Barrage Balloon PPOs have had their max damage updated in order to be harder to destroy
- Gun Emplacement PPOs have had their proximity to other objects changed to stop blocking
- The STG44 now has updated audio
- All SMGs have had a recoil audit
- All standard and limited SMGs have had their pistols removed and ammo amounts adjusted
- Bombs have had their whistle sounds updated
- Grenade explosion effects have been adjusted
- New effects, audio and visual, have been added for 500kg bombs
- The HCMSP PPO has been added to the HC Officer class
- The HCMSP PPO's 3D model has been updated
- Csm308 has been added to Bunker interiors and has a City CP named after him
- Lille, Calais and Antwerp now have different versions of a Star Fort
- A well has been added to Ooltgensplaat
- Verdun has had a Crypt added to its surrounding area
- A barn has been added to the vicinity of Tienen and Reusel
- A damaged airfield has been created at Martlesham for initial introduction
- A causeway has been added north of Moerdjik
- AI MG Towers and Bridges have had their textures updated to appear more weathered
- Removed four bridges around Piesport
- Barbed wire has been added to the top of Armybase walls
- Mooring points and crane rails have been added to urban harbors
- Added three new Airfields to the UK: Gravesend, Southend and St Mary's Pitt
- Added stairs to the garage of the Spawn buildings
- Murder holes in Armybase walls were reduced down to two
- Fourteen (14) new towns have been added: Fismes, Bouvancourt, Cerny-en-Laonnois, Bourg et Comin, Braines, Vailly Sur Aisnes, Chavignon, Soissons Les petit, Soissons, Port Fontenoy, Ooltgensplaat, Val de Livres, Reusel and Crucifix
Bug Fixes
- The Delete all Waypoints and Contact Reports bug has been fixed
- Corrected an issue when some units that was causing extra-long despawn times
- Fixed an issue with some areas missing train tracks
- Fixed an issue that caused multi-crewed units to not report stats properly
- Multi-crewed units will now be forced to re-initiate the multi-crew join process after each mission
- The Ju88 has had a few bugs repaired:
- Reversed rudder pedal movement
- Hard to read speed and altitude indicators
- SPAA 20mm gun audio has been fixed
- Added missing FBs between Orbeval and Clermont-en-Argonne
- Muzzle smoke has been reduced to help with visibility after firing
- Engine fire effects have been updated
- Adjusted FB tents to correct an issue that caused infantry to pop up above the FB tents
- Adjusted footsteps sounds so they aren't so loud
- Adjusted tank track sound volume
- Fixed and issue that was causing some Mac clients to crash while the game was loading
S! Cornered Rat Software
1.37.1.0 (15 Feb 23)
Features
- IVC Target channel added
- IVC HC channel added
- IVC Multi-crew channel added
- IVC Squad channels will now be separated by their side
- An IVC tab has been added to the Keymapper pop-up (P) window
- A new Hero Builder infantry unit has been added
- RPAT w/2 rounds
- Main battle rifle w/20 rounds
- 2 HE Frag Grenades
- 1 Knife
- 1 Shovel
- RPAT w/2 rounds
- Matilda, Pz2c, Pz3, SdKfz 231 and Firefly crew members have been visually updated
Terrain
- The Triumphal Arch has been added to Brussels
- Players can now damage the newly added Dams
- New towns have been added: Chalons, Chalons South, Tilloy-et-Bellay, Attendorn, Sittingbourne, Sheerness, Juvigny, Conde Sur Marne, Les-Petite Loge, Bochum, Hattingen, Zevenaar, Elten, Bechy, Verny, Baronville, Francaltroff, Cuvilly, Montdidier, Lassigny, Ribecourt, Orbeval, Marville, Jametz, Vittarville, Rouen, Rouen East and Barentin
- Tongeren has had new town walls built
- Beauvais, Clermont and Willemstad have been rebuilt
- Terrain tiles around Paris have been fixed up
- Dover, Bergen op Zoom and Calais are now enlarged
- Some river barriers have been moved under water with buoys added to mark them
- Some in game Manuals have been updated
- Genobrst has been added to the Fallen Soldier Memorial
- A few new props have been added: Row Boat, Submarine, Aircraft Carrier and Swordfish
- Double ponds with a creek and bridge have been added to Sittingbourne
- Factories from Amiens and Abbyville have been moved to Rouen and Rouen East
Audio & Effects
- Sound effects audio has been equalized across all units and weapons, this may require players to adjust game audio volume in preferences
- All new special effects have been added
- Create longer lasting VFX for artillery rounds that have no fireball
- Create individual SFX for artillery HE shells
- Create mortar specific VFX
- Improve muzzle smoke VFX on tank main guns
- Improve fuel fire VFX
- Improve engine fire VFX
- Improve frag grenade VFX & SFX
- Create new bomb explosion VFX & SFX
- Create new bazooka explosion SFX
- Create longer lasting VFX for artillery rounds that have no fireball
Fixes
- Secondary "Hurricane" kill bug fixed
- Fixed the bug that caused some building to disappear during town captures
- Motorized Mortars can now shoot beyond 2,150m
- Repaired the Beauvais-Poix-de-Picardie FB
- Fixed the unkillable Stuart driver
- The AB Barracks buildings now have a damage model
1.37.0.0 (10 December 22)
Introducing Integrated Voice Communications for WWII Online!
Features
- Lobby voice radio channel for general comms and choosing sides
- Side voice radio channels active when no mission has been selected (Separate Axis, Allied channels)
- Mission radio channels (side unique) becomes primary radio channel (whether spawned or not)
- Squad voice radio channel for dedicated squad ops (always available)
- In-game 3D voice chat providing attenuated and directional positional-based voice audio
- Configurable key mapping
- Cycle through available voice channels
- Transmit on selected voice channel (PTT)
- 3D voice activation (talking)
- Temporary IVC Disable (Mute/Deafen) for tense moments
- IVC Hud Enable/Disable
- Cycle through available voice channels
- IVC Hud displays who is talking, Icons over talking players (Radio vs 3D Chat)
- IVC Configuration
- Voice audio input/output device selection
- Input/Output volume
- Enable/Disable channel types (uncheck all for IVC opt-out)
- Voice audio input/output device selection
- Sensitive to .ignore list for muting other players