Readme 1.35

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Revision as of 18:54, 30 June 2016 by Sniper62 (talk | contribs)
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1.35.3 (29 June 16)

- Fixed "False Dawn" bug.

- Enabled air raid siren.

- Disabled training tutorials until they can be fixed/updated.

- Convergence set via the keymapper should now be saved properly.

- Did some optimizations to help improve loading times when transitioning between areas.

- Made some changes to how version numbers work.

1.35.2 (31 May 16)

- Fixed intermittent crash.

- Fixed score from captures all going to a single player.

- Fixed the client outputting messages about invalid buildings.

- Fixed rare crash on the strat host.

1.35.1 (19 May 16)

Significant Improvements

- Infantry death lag dramatically reduced.

- Multicrew activated, performs flawlessly.

- Character offset is gone.

- Higher frames per second in most cases.

- Better connection stability.

- Removed NetCode2 Beta.

- Bedford Black Out resolved (FINALLY).

- Spawning in different towns is faster.

- Several infrastructure security improvements.

Rocket Propelled Anti-Tank Changes

- RPATS are not loaded on spawn.

- RPATS cannot sprint while loaded.

- RPATS cannot aim when not loaded.

- Cannot switch weapons when RPAT is loaded.