Difference between revisions of "Introduction"

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Because of potential abuse and unruly players this game does not have '''Friendly Fire'''. You cannot kill anyone on your own side.  Except for this, this game is the closest to a true full scale war simulation ever produced.
Because of potential abuse and unruly players this game does not have '''Friendly Fire'''. You cannot kill anyone on your own side.  Except for this, this game is the closest to a true full scale war simulation ever produced.
Starting out as a new Recruit you have limited access to units, but it is easy to earn promotions and get better units.  Being a [[Trucks and Prime Movers|truck driver]] and setting up an [[MSP and FRU|MSP]] is one of the best ways to rapidly earn promotions and be a '''VERY''' popular soldier!
Starting out as a new Recruit you have limited access to units, but it is easy to earn promotions and get better units.  Being a [[Trucks and Prime Movers|truck driver]] and setting up an [[MSP and FRU|MSP]] is one of the best ways to rapidly earn promotions and be a '''VERY''' popular soldier!
This game is also ''progressive'', as the time in game passes you get access to more equipment.  
 
This game is also ''progressive'', as the conflict in game passes through this timeline you get access to more advanced equipment.  


Gameplay takes place as part of a campaign where the war starts in the early phase of WWII (during the Battle of France period in the spring/summer of 1940) and progresses through a timeline passing through all the stages of the conflict right up to the arrival of the Americans in 1942 and then onto the later stages of the war. Weapons and equipment in your supply change according to this timeline, commonly referred to as tiers ... so there is a dynamic feel to the changing technology and weapons as the war progresses. Each WWIIOL campaign ends when one side or the other owns approximately 95% of the entire map of WWIIOL.
Gameplay takes place as part of a campaign where the war starts in the early phase of WWII (during the Battle of France period in the spring/summer of 1940) and progresses through a timeline passing through all the stages of the conflict right up to the arrival of the Americans in 1942 and then onto the later stages of the war. Weapons and equipment in your supply change according to this timeline, commonly referred to as tiers ... so there is a dynamic feel to the changing technology and weapons as the war progresses. Each WWIIOL campaign ends when one side or the other owns approximately 95% of the entire map of WWIIOL.

Revision as of 15:28, 23 December 2022

Welcome to WWII Online: Battleground Europe!

World War 2 Online is a Massively Multiplayer Online ( MMO) First Person Shooter ( FPS) game with some Role Playing Game (RPG) elements encompassing land, air, and sea action.

The game is owned by Playnet Inc. which was founded in 1999, and developed by Cornered Rat Software. WWIIONLINE officially went live on June 6, 2001. The game has been online continuously since then, making it one of the longer running MMOs currently on the market.

Read History of World War Two Online here.

FaceBook and Twitter profiles exist as well, and an RSS news feed.

The Game World

A game world beyond anything you have seen

The vast majority of games are "arena" types, where you play in a tiny area with invisible walls. Most MMO's are also limited in size, as well as scope. Those that attempt to have huge play grounds do so with "ZONES".

World War 2 Online is magnitudes larger, dwarfing all others, COMBINED!

Swgcomparebig.jpg
(note: the map has grown significantly since this comparison was created! Now is 800km by 400km!)

Like any game you will need to take time to learn how to play it. Fortunately there are many helpful players in game as well as guides to help you play, a dedicated Training Server, and this Wiki to get you started with the game. Once you get comfortable with the game, check out the tips and tricks page to get some pointers.

System Requirements are not high and a mouse will be enough for some vehicles, but for flying a joystick is highly recommended.

ESRB rates this game as M for Mature for its simulated blood and violence, it is very tame compared to other games in this class. NO dismemberment is shown, and blood displayed on the ground can be switched off. Bodies disappear in 2 to 20 min per setting, and the most blood that you might see is a momentary puff as a large round hits the target.

Parents are welcome to download the game and check it out before deciding on joining.

Language filter is in place that will edit replace most undesirable words.

Overview to game

Some notes to start off with:

Read and understand how to use the Chat/Radio first. This will help you communicate with other players and ask for help. As of December 2022 in game integrated voice comms are included in the game client, meaning you have the ability to talk to your mission mates and others on your side, in addition to hearing them and coordinating your attacks and defense. All without the need of 3rd party comms programs. Teamwork is also a major part of the game, and everyone is looking to make new friends, and you have many "Squads" to choose from! Because of potential abuse and unruly players this game does not have Friendly Fire. You cannot kill anyone on your own side. Except for this, this game is the closest to a true full scale war simulation ever produced. Starting out as a new Recruit you have limited access to units, but it is easy to earn promotions and get better units. Being a truck driver and setting up an MSP is one of the best ways to rapidly earn promotions and be a VERY popular soldier!

This game is also progressive, as the conflict in game passes through this timeline you get access to more advanced equipment.

Gameplay takes place as part of a campaign where the war starts in the early phase of WWII (during the Battle of France period in the spring/summer of 1940) and progresses through a timeline passing through all the stages of the conflict right up to the arrival of the Americans in 1942 and then onto the later stages of the war. Weapons and equipment in your supply change according to this timeline, commonly referred to as tiers ... so there is a dynamic feel to the changing technology and weapons as the war progresses. Each WWIIOL campaign ends when one side or the other owns approximately 95% of the entire map of WWIIOL.

Most important of all, this game is extremely rich and dynamic and will take a little time to learn it all and rank up. But once you have learned the ropes you will find this sim is truly spectacular.

If you have not yet installed the game but are eager to try, please go to our Quick Start Guide. If you would like some pointers, go see the tips and tricks page. If you have any questions or problems, check out the FAQ page.