Difference between revisions of "PIAT"
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[[Category:Anti-Tank]] | [[Category:Anti-Tank]] | ||
[[Category:Infantry]] | [[Category:Infantry]] | ||
Latest revision as of 03:24, 29 July 2023
PIAT | |
Specifications | |
Type | Spigot mortar |
Caliber | 83 mm (3.3 in) |
Feed System | Single Shot |
Muzzle Velocity | 250 ft/s (76 m/s) |
Maximum Effective Range | 115 yd (105 m) |
Ammo | Service Bomb - "Bomb, HE/AT |
History
The PIAT (Projector, Infantry, Anti Tank), began development as soon as it became apparent the Boy’s antitank rifle was no longer up to the task of taking on German armour. The PIAT utilises a spigot mortar system to launch a 2.5 pound (1.1kg) shaped charge. The PIAT had an effective range of 100m in a direct fire anti-tank role and could also be used as indirect fire weapon up to ranges of 320m.
The PIAT was introduced was introduced into the British Armed forces in 1943 making its combat debut during Operation Husky. The weapon had several advantages. Its Spigot system means that it produced no back-blast unlike the American Bazooka. Therefore it didn’t give away the users position, pose a risk to friendly troops and could it be used in confided spaces. However it was heavy and bulky.
The PAIT served with the British Armed forces for the rest of the war and on into the early 1950s before being replaced.
Game Play
The PIAT is available in game from tier 3. It can kill all axis armour in game, some very easily and others need to be hit in just the right place. Be aware that you can’t sprint with a loaded PIAT so it advised not to load it until you are in position. Nor with a loaded PIAT can you switch to your side arm to defend yourself from enemy infantry.
The PIAT unlike the Bazooka and the Panzersherk, cannot be fired from a standing position. You have to be crouched or prone to fire it. Aiming the PIAT can quite tricky compared to the Bazooka and if you get it wrong you can get deflection shots off the armour, meaning you have wasted a shot and very likely given away your position.