Difference between revisions of "Defense Objective"
Line 8: | Line 8: | ||
=Appearance= | =Appearance= | ||
Any town that has an | Any town that has an DO placed on it will have it's name encased in a green box: | ||
[[Image:DefensiveObjective.png]] | [[Image:DefensiveObjective.png]] | ||
Revision as of 23:52, 8 September 2017
Definition
A Defence Objective appears when the enemy High Command issue an AO.
Purpose
A DO is a visual representation of where the enemy AO has been placed. Combined with the EWS system it serves to focus the action in the game, making it easier for players to find a defensive battle.
Appearance
Any town that has an DO placed on it will have it's name encased in a green box:
Map
Any CP that has a DO placed on it will have it's name encased in a green box: File:INSERT IMAGE
Listing
A listing of all the current objectives can be found by typing ".objective list" or ".obj l" in the chat bar. It will return something similar to this: File:INSERT IMAGE
Mechanics
Number of DO's
The number of DO's are eqivulant to the number of enemy AO's placed.
Placing a DO
A Defense Objective appears automatically when the enemy place an Attack Objective on a town.
Relation to Defense Objective
The mirror to the DO is the AO, or Attack Objective.
Removing a DO
A DO cannot be removed in the same way that an AO can be removed. However the defending side can remove the enemy AO by means of a Fallback order.
Although seen as gamey to many players, it is a valid tactic that gives the defenders a respite from an attack.