Glossary
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Jump to navigationJump to searchThis page is a list of terms used in Battleground Europe.
Units
Allied
Ground
- Char - The heavy, well armoured but slow French tank. Char B1 bis.
- Panny/Panni/Pan - Slang for the French Panhard 178 scout car.
- Stu - Slang for the the American made M3 Stuart light tank.
- Wacky Laffly - Slang for the Laffly W15-TCC mobile ATG.
- Cru - Short for the British Crusader tank.
- DAC - Abbreviation for the British Daimler scout car.
- Matty - Slang for the British made heavy Matilda tank.
- Vickie/Vicky - Slang for the British Vickers light recon vehicle.
- Sherm - Short for the American made Sherman medium tank
- Beddy - Slang for the Bedford OYD truck.
- Church, Ch3,Ch7 - Short for the British Churchill tank.
Air
- Hawk - Short for any of the various Hawk fighter variants.
- Dewo - Short for the Dewoitine D.520 fighter.
- Blen - Short for the British Blenheim light bomber. Used by both British and French forces.
- Hurri - Short for the the British Hurricane fighter and fighter-bomber variants.
- Spit - Short for any of the the British Spitfire fighter variants.
- Dweebfire - Slang for the British Spitfire fighter. Often called the Dweebfire because of its apparent 'Easy-ness' to fly and get kills in.
- Douglas - Alternate name for the American made C47 transport plane used by the British.
- Goonie Bird - Another name for the C47 transport plane.
- FMB - Abbreviation for the Fairmile patrol boat used by all nations.
Axis
Ground
- Panzer - Used to generally describe any Axis armour piece.
- PZ - Short for Panzer
- StuG - Short for any of the Axis Sturmgeschütz Assault Gun vehicles.
- 232 - Short for the Axis SdKfz 232 recon vehicle.
- 251 - Short for the Axis SdKfz 251 APC.
- Tiger - Name given to the illustrious PzKpfw.VI "Tiger" heavy tank.
- Kitty - Slang for the PzKpfw.VI heavy tank.
- 88 - The abbreviation given to the FlaK. 36 Anti-Aircraft gun.
- Flak 88s - The name often given wrongly to the German FlaK. 36 Anti-Aircraft gun.
- FJ - Fallschirmjäger. The German paratroopers.
Air
- Ju - Short for any of the Junkers manufactured aircraft.
- 52 - Short for the Junkers 52 transport aircraft.
- 87 - Short for the Junkers 87 dive-bomber.
- 09 - Short for any of the German Bf 109 fighter variant.
- 109 - See above.
- FW - Short for the Fw 190 fighter.
- 190 - See above.
- 111 - Short for the Heinkel 111 medium bomber
- He111 - See above.
- DD - Abbreviation for either the J-K Destroyer, the Aigle Destroyer or the Z1934 Destroyer boats. Will often be used as 'EDD' to indicate 'Enemy DD' or 'Friendly DD' to indicate a non-enemy Destroyer
- FMB - Abbreviation for the Fairmile patrol boat used by all nations.
Directions
- N - North
- E - East
- S - South
- W - West
- NE - Northeast
- SE - Southeast
- SW - Southwest
- NW - Northwest
- NNE - North by Northeast
- ENE - East by Northeast
- ESE - East by Southeast
- SSE - South by Southeast
- SSW - South by Southwest
- WSW - West by Southwest
- WNW - West by Northwest
- NNW - North by Northwest
Chat
- AFK - Away From Keyboard.
- BRB - Be Right Back.
- CC - Copy Copy, Copy Command. An expression of understanding/compliance.
- FFS - For F***'s Sake. An expression of frustration and/or annoyance.
- FTW - For The Win.
- GJ - Good Job, sometimes embellished as GFJ (Good F***ing Job).
- Inb - Inbound.
- JK - Just Kidding.
- LOL - Laugh Out Loud.
- Nerf - A (supposed) diminishment of a unit's capabilities by game designers.
- Noob - Derived from the term 'newbie', describing an inexperienced player.
- NJ - Nice Job.
- NP - No Problem. (You're Welcome.)
- OMW - On My Way.
- OTW - On The Way.
- Plz - Please.
- Pwn - To completely dominate another player, often due to an imbalance in experience.
- Rgr - Roger. An expression of understanding/compliance.
- ROTFLMAO - Rolling on the floor laughing my arse/ass off.
- S! - Salute! A common greeting.
- Thx - Thanks.
- TY - Thank You.
- WTG - Way to Go!
Ingame Terms
Facilities
- AB - Armybase. The only facility in a choke point where you can spawn heavy Field Pieces and armoured vehicles. Many choke points contain more than one AB.
- AF - Airfield. The facility from which Aircraft spawn. It usually coincides with a separate AB on a square level surface near a choke point.
- Bunker - The facility in an Airfield or an Armybase containing the radio table. It will always display the flag of the controlling nationality (switches immediately if captured).
- Capture Point - Any depot in a town or city that can be captured by infantry. Often incorrectly abbreviated as 'CP', which is meant to indicate choke point only (see below), although the error has become generally accepted. Players will often indicate a particular capture point by its cardinal location in a choke point, e.g. 'NCP' indicating 'North Capture Point'.
- CP - Choke Point. Any town or city. Often wrongly used to indicate a Capture Point, i.e. a depot in a town.
- FB - Forward Base (a.k.a. Firebase). A facility near a choke point from which enemy units can spawn.
- Spawnable - The linking depot that allows you to spawn into an enemy town if the linking FB is friendly.
General
- 666 or 6 - A hasty message typed to indicate a pilot is being chased by an enemy aircraft (the enemy aircraft is following, or at the 6 O'clock position). Often preceded by the name of the player who is being chased or the type of aircraft that is in pursuit. '666' generally indicates imminent danger from the enemy aircraft.
- AA - Anti-Aircraft. Anything on the ground which tries to destroy enemy aircraft.
- AAA/AAG - Anti-Aircraft Artillery/Guns.
- AAAI - Anti-Aircraft Artificial Intelligence. The computer controlled anti-aircraft guns.
- AHC - Allied High Command. The Allied officers in charge of running the map.
- AI - Artifical Intelligence. The computer controlled entities which can either be Machine Gun pits, towers or light Anti-Tank Guns. They can be destroyed with grenades and Machine Gun fire.
- AIMG - Artifical Intelligence Machine Gun. The computer controlled anti-infantry and soft vehicle emplacements.
- ATG - Anti-Tank Guns. The field artillery whose main goal is to destroy enemy armour.
- Attrited - Slang for 'Out Of Supply'. Often used when referring to a low-supply situation during an attack or defense of a town.
- Attrit - Slang for 'reduce the supply of a town'. Often used when referring to an operation who's primary goal is to reduce the number of defending units of a town or FB.
- Auger - The act of crashing an aircraft into the ground due to pilot error. Typically nose first.
- CAS - Close Air Support.
- Camping - Firing into the spawn area of the enemy. Commonly used to describe the overrun situation (e.g. "AB is camped") or the intent to fire onto the enemy as they spawn in (e.g. "We are going to camp the airfield"). A person who is firing into a spawn area is referred to as a "Camper"
- Deck - The ground. Often used by pilots to indicate a very low altitude (e.g. "EA on the deck over Antwerp")
- CAP - Combat Air Patrol.
- Con - Short for 'contact'. Pilot term for an aircraft that has not been identified as friend or foe yet. (e.g. "Con 3k" means "unidentified aircraft spotted at an altitude of 3km")
- DD - Abbreviation for Destroyer.
- EA - Short for Enemy Aircraft.
- EDD - Abbreviation for Enemy Destroyer.
- EFMB - Abbreviation for Enemy Fairmile.
- EI - Abbreviation for Enemy Infantry.
- ET - Abbreviation for Enemy Tank/s.
- EPara - Enemy Paratrooper.
- Flag - The current unit in a town.
- FMB - Abbreviation for Fairmile Patrol Boat, (Fairmile Motor Boat.)
- FRU - Field Resupply Unit
- Gear - Pilot term for 'Landing Gear'.
- GHC - Short for the German High Command. The Axis officers in charge of running the map.
- Grey Circle - An airplane that is too far away to be identified as friend or foe by the color of its ID circle.
- HC - Higher Command/High Commanders. The Officers that run the map and manage supply.
- Knocked out - Killed or destroyed. (e.g. "I knocked out the ET on the hill N" meaning "I killed the enemy tank on the hill to the north")
- Mole - A person who travels to undefended or low-priority towns with the intent to repeatedly capture CP's and then hide afterwards as a harassing tactic.
- MSP - Mobile Spawn Point
- OTD - Short form for 'On The Deck'. A very low altitude. (e.g. "EA OTD Ant", means "Enemy Aircraft at a very low altitude over Antwerp")
- Overrun - Refers to a situation where a town is about to be lost due to overwhelming enemy, often firing directly into the spawn area
- Para - Common slang for a paratrooper
- Paras - Common slang for a number of paratroopers. Often used as a warning call that enemy paratroopers are being dropped in the vicinity (e.g. "paras N" indicates enemy paratroopers are landing to the north)
- OKW - Another term for the Axis High Command. Short for Oberkommando der Achsenmächte.
- SD - Spawn Delay, i.e. the timed delay for spawning a unit when overpopulated (generally given in seconds).
- Squishie/s - Slang for Infantry. Used by air and armour players.
Ammunition
- AP - Armour Piercing. The ammo type that you should use against enemy armour.
- APCBC - Armour-Piercing Capped Ballistic Capped. It is basically an APHE projectile.
- APHE - Armour Piercing Heavy Explosive. An Armour Piercing round with an explosive warhead.
- HEAT - High Explosive Anti-Tank. A specially shaped round that relies purely on kinetic energy and the Munroe effect to penetrate armour.
- HE - High Explosive. A round full of explosives that explode upon contact.
Despawning
- KIA - Killed in Action. Your unit is lost and must wait for the resupply cycle for the brigade to have a replacement. Only a small portion of points earned are awarded.
- MIA - Missing in Action. Unit is lost. A moderate amount of points earned are awarded.
- RES - Rescued. Your unit will return to the spawnlist within 15 minutes. Most earned points are awarded.
- RTB - Return to Base. Your unit will return to the spawnlist with no delay and full points awarded.
Weaponry
- Pewpews - Slang for the machine guns, either .303 or others, on aircraft.
- Lazors - Often used as slang for Browning 50 cals by Axis players.
Squads
If your squad isn't here pm JPanzerj in the Battleground Europe forums with the abbreviation/short name for it and i'll add it.
Allied
- 13th - Short for the 13th Infantry Regiment.
- 1SC - Short for the 1st Spanish Company.
- 22nd - Short for the Allied 22nd Mechanized Infantry.
- 23rd - Short for the 23rd Armored.
- 333rd - Short for the 333rd British Knights.
- 617, 617DB - Short for the [617_Dambusters|617 Dambusters]].
- 3CD - Short for the 3rd Canadian Division.
- BTZ - Short for Bravo Two Zero.
- DogCO - Short for Dog Company.
- Hussars - Short for the 11th Hussars.
- RGJ - Short for the Royal Green Jackets.
Axis
- 1775th, 1775RDF - The 1775th RDM.
- 1stLB - The 1LB The Iron Wolves. Full name: 1st Lithuanian Brigade "Iron Wolves."
- 1stRG - Short for the 1st Reichs Guard.
- 300 BIA - Short for the 300 Batallón de Ingenieros de Asalto. A Spanish squad.
- KGW - Short for Kampfgruppe Wiking.
- KG51 - Short for Kampfgruppe KG 51.
- KVD - Knights Von Deutschland.
- 116th - [Panzer Division Windhund].