Difference between revisions of "Tiers"
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| [[Spitfire#Supermarine_Spitfire_Mk.V_B| Spitfire Mk Vb]] || [[Hawk#Curtiss H-87 B3 (P-40F)|Curtiss Hawk H-87B-3 (P-40F)]] || [[Bf109#Messerschmitt Bf 109G-2/R1|Messerschmitt Bf 109G-2/R1]] | | [[Spitfire#Supermarine_Spitfire_Mk.V_B| Spitfire Mk Vb]] || [[Hawk#Curtiss H-87 B3 (P-40F)|Curtiss Hawk H-87B-3 (P-40F)]] || [[Bf109#Messerschmitt Bf 109G-2/R1|Messerschmitt Bf 109G-2/R1]] | ||
|- | |- | ||
| [[Spitfire#Supermarine_Spitfire_Mk.IX_C| Spitfire Mk IXc]] || [[Hawk#Curtiss H-87 B3 (P-40F) Fighter Bomber|Curtiss Hawk H-87B-3 F/B (P-40F)]] || [[ | | [[Spitfire#Supermarine_Spitfire_Mk.IX_C| Spitfire Mk IXc]] || [[Hawk#Curtiss H-87 B3 (P-40F) Fighter Bomber|Curtiss Hawk H-87B-3 F/B (P-40F)]] || [[Bf109#Messerschmitt Bf 109 G6/U4|Messerschmitt Bf 109G-6/U-4]] | ||
|- | |- | ||
| [[Hawk#Curtiss H-87 B3 (P-40F) Fighter Bomber|Kittyhawk Mk II]] || [[ P38| Lockheed mle 322/15 (P-38F)]] || [[ | | [[Hawk#Curtiss H-87 B3 (P-40F) Fighter Bomber|Kittyhawk Mk II]] || [[ P38| Lockheed mle 322/15 (P-38F)]] || [[Bf110#Messerschmitt_Bf_110F/B|Messerschmitt Bf 110 F/B]] | ||
|- | |- | ||
|| [[Hurricane#Hawker Hurricane Mk IID|Hurricane Mk IId]] || || [[Fw190#Focke-Wulf Fw 190A-3B Jabo|Focke-Wulf Fw 190A-3B Jabo]] | || [[Hurricane#Hawker Hurricane Mk IID|Hurricane Mk IId]] || || [[Fw190#Focke-Wulf Fw 190A-3B Jabo|Focke-Wulf Fw 190A-3B Jabo]] |
Revision as of 00:42, 24 August 2023
Introduction
Tiers represent when equipment is introduced into the game. A tier roughly correspond to a year, so what the tiers roughly cover are below;
Tier 0- From the 10th may 1940 when the Germans launched Fall Gelb.
Tier 1-1941
Tier 2-1942
Tier 3- 1943 onwards.
Campaigns normally start in tier 0 and the length of the tiers can vary as it is set by CRS. However, a tier normally last 7 to 10 days before moving on to the next tier. Tier progression can be monitored by the .rdp command. This will give a % of tier progression. Once a new tier is reached they normally roll over automatically onto the next tier. The current exception to this is tier 3 which requires some manual changes from the game managers.
Tiers are reset back to tier 0 once a campaign is finished.
Infantry
Armored Fighting Vehicles (AFV)
Field Pieces (Anti-Tank and Anti-Aircraft Weapons)
Air Force Units
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