Difference between revisions of "Tiers"
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|| [[Airborne_PIAT | Airborne PIAT]] || [[Airborne_M9_Bazooka | Airborne M9 Bazooka]] || [[ Airborne_Rifleman | Airborne Rifleman]] || [[Fallschirmjägergewehr_42 | Airborne FG42 Ausf.G]] | || [[Airborne_PIAT | Airborne PIAT]] || [[Airborne_M9_Bazooka | Airborne M9 Bazooka]] || [[ Airborne_Rifleman | Airborne Rifleman]] || [[Fallschirmjägergewehr_42 | Airborne FG42 Ausf.G]] | ||
|- | |- | ||
| || || [[Airborne_Semi-Auto_Rifleman | Airborne | | || || [[Airborne_Semi-Auto_Rifleman | Airborne Rifleman: M1 Garand]] || [[Airborne_Panzerschreck | Airborne Panzerschreck]] | ||
|- | |- | ||
||| || [[Airborne_Carbine | Airborne Carbine]] || | ||| || [[Airborne_Carbine | Airborne Rifleman: M1A1 Carbine]] || | ||
|- | |- | ||
|| || || [[Airborne_SMG | Airborne SMG]] || | || || || [[Airborne_SMG | Airborne SMG]] || | ||
|- | |- | ||
||| || [[Airborne_BAR | Airborne | || || || [[Airborne_LMG | Airborne LMG]] | ||
|- | |||
|| || || [[Airborne_BAR | Airborne AR: M1918 BAR]] || | |||
|- | |- | ||
|| || || [[Airborne_Sniper | Airborne Sniper]] || | || || || [[Airborne_Sniper | Airborne Sniper]] || | ||
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|| || || [[Airborne_Engineer | Airborne Combat Engineer]] || | || || || [[Airborne_Engineer | Airborne Combat Engineer]] || | ||
|- | |- | ||
| || || [[Airborne_RPAT | Airborne | | || || [[Airborne_RPAT | Airborne AT: M9 Bazooka]] || | ||
|} | |} | ||
|} | |} |
Revision as of 00:45, 27 August 2023
Introduction
Tiers represent when equipment is introduced into the game. A tier roughly correspond to a year, so what the tiers roughly cover are below;
- Tier 0- From the 10th may 1940 when the Germans launched Fall Gelb.
- Tier 1-1941
- Tier 2-1942
- Tier 3- 1943 onwards.
Campaigns normally start in tier 0 and the length of the tiers can vary as it is set by CRS. However, a tier normally last 7 to 10 days before moving on to the next tier. Tier progression can be monitored by the .rdp command. This will give a % of tier progression. Once a new tier is reached they normally roll over automatically onto the next tier. The current exception to this is tier 3 which requires some manual changes from the game managers.
Tiers are reset back to tier 0 once a campaign is finished.
Infantry
Airborne Infantry
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